nir: add the core datastructures

This includes all the instructions, ifs, loops, functions, etc. This is
similar to the information in ir.h.

v2: Jason Ekstrand <jason.ekstrand@intel.com>:
   Include ralloc and hash_table from the util directory
   whitespace fixes

Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-By glenn.kennard <glenn.kennard@gmail.com>
This commit is contained in:
Connor Abbott
2014-07-31 16:14:51 -07:00
committed by Jason Ekstrand
parent b5ca34a211
commit 30c4678f64
6 changed files with 1751 additions and 0 deletions

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@@ -14,6 +14,8 @@ LIBGLCPP_GENERATED_FILES = \
$(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
NIR_FILES = \
$(GLSL_SRCDIR)/nir/nir_intrinsics.c \
$(GLSL_SRCDIR)/nir/nir_opcodes.c \
$(GLSL_SRCDIR)/nir/nir_types.cpp
# libglsl

1150
src/glsl/nir/nir.h Normal file

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,49 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#include "nir.h"
#define OPCODE(name) nir_intrinsic_##name
#define INTRINSIC(_name, _num_srcs, _src_components, _has_dest, \
_dest_components, _num_variables, _num_indices, _flags) \
{ \
.name = #_name, \
.num_srcs = _num_srcs, \
.src_components = _src_components, \
.has_dest = _has_dest, \
.dest_components = _dest_components, \
.num_variables = _num_variables, \
.num_indices = _num_indices, \
.flags = _flags \
},
#define LAST_INTRINSIC(name)
const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics] = {
#include "nir_intrinsics.h"
};

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@@ -0,0 +1,158 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
/**
* This header file defines all the available intrinsics in one place. It
* expands to a list of macros of the form:
*
* INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
* num_variables, num_indices, flags)
*
* Which should correspond one-to-one with the nir_intrinsic_info structure. It
* is included in both ir.h to create the nir_intrinsic enum (with members of
* the form nir_intrinsic_(name)) and and in opcodes.c to create
* nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
* for each intrinsic.
*/
#define ARR(...) { __VA_ARGS__ }
INTRINSIC(load_var_vec1, 0, ARR(), true, 1, 1, 0,
NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(load_var_vec2, 0, ARR(), true, 2, 1, 0,
NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(load_var_vec3, 0, ARR(), true, 3, 1, 0,
NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(load_var_vec4, 0, ARR(), true, 4, 1, 0,
NIR_INTRINSIC_CAN_ELIMINATE)
INTRINSIC(store_var_vec1, 1, ARR(1), false, 0, 1, 0, 0)
INTRINSIC(store_var_vec2, 1, ARR(2), false, 0, 1, 0, 0)
INTRINSIC(store_var_vec3, 1, ARR(3), false, 0, 1, 0, 0)
INTRINSIC(store_var_vec4, 1, ARR(4), false, 0, 1, 0, 0)
INTRINSIC(copy_var, 0, ARR(), false, 0, 2, 0, 0)
/*
* a barrier is an intrinsic with no inputs/outputs but which can't be moved
* around/optimized in general
*/
#define BARRIER(name) INTRINSIC(name, 0, ARR(), false, 0, 0, 0, 0)
BARRIER(discard)
INTRINSIC(emit_vertex, 0, ARR(), false, 0, 0, 1, 0)
INTRINSIC(end_primitive, 0, ARR(), false, 0, 0, 1, 0)
/*
* Atomic counters
*
* The *_var variants take an atomic_uint nir_variable, while the other,
* lowered, variants take a constant buffer index and register offset.
*/
#define ATOMIC(name, flags) \
INTRINSIC(atomic_counter_##name##_var, 0, ARR(), true, 1, 1, 0, flags) \
INTRINSIC(atomic_counter_##name, 1, ARR(1), true, 1, 0, 1, flags)
ATOMIC(inc, 0)
ATOMIC(dec, 0)
ATOMIC(read, NIR_INTRINSIC_CAN_ELIMINATE)
#define SYSTEM_VALUE(name, components) \
INTRINSIC(load_##name, 0, ARR(), true, components, 0, 0, \
NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
SYSTEM_VALUE(front_face, 1)
SYSTEM_VALUE(vertex_id, 1)
SYSTEM_VALUE(instance_id, 1)
SYSTEM_VALUE(sample_id, 1)
SYSTEM_VALUE(sample_pos, 2)
SYSTEM_VALUE(sample_mask_in, 1)
SYSTEM_VALUE(invocation_id, 1)
#define LOAD(name, num_indices, flags) \
INTRINSIC(load_##name##_vec1, 0, ARR(), true, 1, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec2, 0, ARR(), true, 2, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec3, 0, ARR(), true, 3, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec4, 0, ARR(), true, 4, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec1_indirect, 1, ARR(1), true, 1, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec2_indirect, 1, ARR(1), true, 2, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec3_indirect, 1, ARR(1), true, 3, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
INTRINSIC(load_##name##_vec4_indirect, 1, ARR(1), true, 4, 0, num_indices, \
NIR_INTRINSIC_CAN_ELIMINATE | flags) \
/*
* The first index is the address to load from, and the second index is the
* number of array elements to load. For UBO's (and SSBO's), the first index
* is the UBO buffer index (TODO nonconstant UBO buffer index) and the second
* and third indices play the role of the first and second indices in the other
* loads. Indirect loads have an additional register input, which is added
* to the constant address to compute the final address to load from.
*
* For vector backends, the address is in terms of one vec4, and so each array
* element is +4 scalar components from the previous array element. For scalar
* backends, the address is in terms of a single 4-byte float/int and arrays
* elements begin immediately after the previous array element.
*/
LOAD(uniform, 2, NIR_INTRINSIC_CAN_REORDER)
LOAD(ubo, 3, NIR_INTRINSIC_CAN_REORDER)
LOAD(input, 2, NIR_INTRINSIC_CAN_REORDER)
/* LOAD(ssbo, 2, 0) */
#define STORE(name, num_indices, flags) \
INTRINSIC(store_##name##_vec1, 1, ARR(1), false, 0, 0, num_indices, flags) \
INTRINSIC(store_##name##_vec2, 1, ARR(2), false, 0, 0, num_indices, flags) \
INTRINSIC(store_##name##_vec3, 1, ARR(3), false, 0, 0, num_indices, flags) \
INTRINSIC(store_##name##_vec4, 1, ARR(4), false, 0, 0, num_indices, flags) \
INTRINSIC(store_##name##_vec1_indirect, 2, ARR(1, 1), false, 0, 0, \
num_indices, flags) \
INTRINSIC(store_##name##_vec2_indirect, 2, ARR(2, 1), false, 0, 0, \
num_indices, flags) \
INTRINSIC(store_##name##_vec3_indirect, 2, ARR(3, 1), false, 0, 0, \
num_indices, flags) \
INTRINSIC(store_##name##_vec4_indirect, 2, ARR(4, 1), false, 0, 0, \
num_indices, flags) \
/*
* Stores work the same way as loads, except now the first register input is
* the value or array to store and the optional second input is the indirect
* offset.
*/
STORE(output, 2, 0)
/* STORE(ssbo, 3, 0) */
LAST_INTRINSIC(store_output_vec4_indirect)

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@@ -0,0 +1,46 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#include "nir.h"
#define OPCODE(_name, _num_inputs, _per_component, _output_size, _output_type, \
_input_sizes, _input_types) \
{ \
.name = #_name, \
.num_inputs = _num_inputs, \
.per_component = _per_component, \
.output_size = _output_size, \
.output_type = _output_type, \
.input_sizes = _input_sizes, \
.input_types = _input_types, \
},
#define LAST_OPCODE(name)
const nir_op_info nir_op_infos[nir_num_opcodes] = {
#include "nir_opcodes.h"
};

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src/glsl/nir/nir_opcodes.h Normal file
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/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
/**
* This header file defines all the available opcodes in one place. It expands
* to a list of macros of the form:
*
* OPCODE(name, num_inputs, per_component, output_size, output_type,
* input_sizes, input_types)
*
* Which should correspond one-to-one with the nir_op_info structure. It is
* included in both ir.h to create the nir_op enum (with members of the form
* nir_op_(name)) and and in opcodes.c to create nir_op_infos, which is a
* const array of nir_op_info structures for each opcode.
*/
#define ARR(...) { __VA_ARGS__ }
#define UNOP(name, type) OPCODE(name, 1, false, 0, type, ARR(0), ARR(type))
#define UNOP_CONVERT(name, in_type, out_type) \
OPCODE(name, 1, false, 0, out_type, ARR(0), ARR(in_type))
#define UNOP_HORIZ(name, output_size, output_type, input_size, input_type) \
OPCODE(name, 1, true, output_size, output_type, ARR(input_size), \
ARR(input_type))
#define UNOP_REDUCE(name, output_size, output_type, input_type) \
UNOP_HORIZ(name##2, output_size, output_type, 2, input_type) \
UNOP_HORIZ(name##3, output_size, output_type, 3, input_type) \
UNOP_HORIZ(name##4, output_size, output_type, 4, input_type)
/**
* These two move instructions differ in what modifiers they support and what
* the negate modifier means. Otherwise, they are identical.
*/
UNOP(fmov, nir_type_float)
UNOP(imov, nir_type_int)
UNOP(inot, nir_type_int) /* invert every bit of the integer */
UNOP(fnot, nir_type_float) /* (src == 0.0) ? 1.0 : 0.0 */
UNOP(fsign, nir_type_float)
UNOP(isign, nir_type_int)
UNOP(frcp, nir_type_float)
UNOP(frsq, nir_type_float)
UNOP(fsqrt, nir_type_float)
UNOP(fexp, nir_type_float) /* < e^x */
UNOP(flog, nir_type_float) /* log base e */
UNOP(fexp2, nir_type_float)
UNOP(flog2, nir_type_float)
UNOP_CONVERT(f2i, nir_type_float, nir_type_int) /**< Float-to-integer conversion. */
UNOP_CONVERT(f2u, nir_type_float, nir_type_unsigned) /**< Float-to-unsigned conversion. */
UNOP_CONVERT(i2f, nir_type_int, nir_type_float) /**< Integer-to-float conversion. */
UNOP_CONVERT(f2b, nir_type_float, nir_type_bool) /**< Float-to-boolean conversion */
UNOP_CONVERT(b2f, nir_type_bool, nir_type_float) /**< Boolean-to-float conversion */
UNOP_CONVERT(i2b, nir_type_int, nir_type_bool) /**< int-to-boolean conversion */
UNOP_CONVERT(b2i, nir_type_bool, nir_type_int) /**< Boolean-to-int conversion */
UNOP_CONVERT(u2f, nir_type_unsigned, nir_type_float) /**< Unsigned-to-float conversion. */
UNOP_REDUCE(bany, 1, nir_type_bool, nir_type_bool) /* returns ~0 if any component of src[0] != 0 */
UNOP_REDUCE(ball, 1, nir_type_bool, nir_type_bool) /* returns ~0 if all components of src[0] != 0 */
UNOP_REDUCE(fany, 1, nir_type_float, nir_type_float) /* returns 1.0 if any component of src[0] != 0 */
UNOP_REDUCE(fall, 1, nir_type_float, nir_type_float) /* returns 1.0 if all components of src[0] != 0 */
/**
* \name Unary floating-point rounding operations.
*/
/*@{*/
UNOP(ftrunc, nir_type_float)
UNOP(fceil, nir_type_float)
UNOP(ffloor, nir_type_float)
UNOP(ffract, nir_type_float)
UNOP(fround_even, nir_type_float)
/*@}*/
/**
* \name Trigonometric operations.
*/
/*@{*/
UNOP(fsin, nir_type_float)
UNOP(fcos, nir_type_float)
UNOP(fsin_reduced, nir_type_float)
UNOP(fcos_reduced, nir_type_float)
/*@}*/
/**
* \name Partial derivatives.
*/
/*@{*/
UNOP(fddx, nir_type_float)
UNOP(fddy, nir_type_float)
/*@}*/
/**
* \name Floating point pack and unpack operations.
*/
/*@{*/
UNOP_HORIZ(pack_snorm_2x16, 1, nir_type_unsigned, 2, nir_type_float)
UNOP_HORIZ(pack_snorm_4x8, 1, nir_type_unsigned, 4, nir_type_float)
UNOP_HORIZ(pack_unorm_2x16, 1, nir_type_unsigned, 2, nir_type_float)
UNOP_HORIZ(pack_unorm_4x8, 1, nir_type_unsigned, 4, nir_type_float)
UNOP_HORIZ(pack_half_2x16, 1, nir_type_unsigned, 2, nir_type_float)
UNOP_HORIZ(unpack_snorm_2x16, 2, nir_type_float, 1, nir_type_unsigned)
UNOP_HORIZ(unpack_snorm_4x8, 4, nir_type_float, 1, nir_type_unsigned)
UNOP_HORIZ(unpack_unorm_2x16, 2, nir_type_float, 1, nir_type_unsigned)
UNOP_HORIZ(unpack_unorm_4x8, 4, nir_type_float, 1, nir_type_unsigned)
UNOP_HORIZ(unpack_half_2x16, 2, nir_type_float, 1, nir_type_unsigned)
/*@}*/
/**
* \name Lowered floating point unpacking operations.
*/
/*@{*/
UNOP_HORIZ(unpack_half_2x16_split_x, 1, nir_type_float, 1, nir_type_unsigned)
UNOP_HORIZ(unpack_half_2x16_split_y, 1, nir_type_float, 1, nir_type_unsigned)
/*@}*/
/**
* \name Bit operations, part of ARB_gpu_shader5.
*/
/*@{*/
UNOP(bitfield_reverse, nir_type_unsigned)
UNOP(bit_count, nir_type_unsigned)
UNOP(find_msb, nir_type_unsigned)
UNOP(find_lsb, nir_type_unsigned)
/*@}*/
UNOP_HORIZ(fnoise1_1, 1, nir_type_float, 1, nir_type_float)
UNOP_HORIZ(fnoise1_2, 1, nir_type_float, 2, nir_type_float)
UNOP_HORIZ(fnoise1_3, 1, nir_type_float, 3, nir_type_float)
UNOP_HORIZ(fnoise1_4, 1, nir_type_float, 4, nir_type_float)
UNOP_HORIZ(fnoise2_1, 2, nir_type_float, 1, nir_type_float)
UNOP_HORIZ(fnoise2_2, 2, nir_type_float, 2, nir_type_float)
UNOP_HORIZ(fnoise2_3, 2, nir_type_float, 3, nir_type_float)
UNOP_HORIZ(fnoise2_4, 2, nir_type_float, 4, nir_type_float)
UNOP_HORIZ(fnoise3_1, 3, nir_type_float, 1, nir_type_float)
UNOP_HORIZ(fnoise3_2, 3, nir_type_float, 2, nir_type_float)
UNOP_HORIZ(fnoise3_3, 3, nir_type_float, 3, nir_type_float)
UNOP_HORIZ(fnoise3_4, 3, nir_type_float, 4, nir_type_float)
UNOP_HORIZ(fnoise4_1, 4, nir_type_float, 1, nir_type_float)
UNOP_HORIZ(fnoise4_2, 4, nir_type_float, 2, nir_type_float)
UNOP_HORIZ(fnoise4_3, 4, nir_type_float, 3, nir_type_float)
UNOP_HORIZ(fnoise4_4, 4, nir_type_float, 4, nir_type_float)
#define BINOP(name, type) \
OPCODE(name, 2, true, 0, type, ARR(0, 0), ARR(type, type))
#define BINOP_CONVERT(name, out_type, in_type) \
OPCODE(name, 2, true, 0, out_type, ARR(0, 0), ARR(in_type, in_type))
#define BINOP_COMPARE(name, type) BINOP_CONVERT(name, nir_type_bool, type)
#define BINOP_HORIZ(name, output_size, output_type, src1_size, src1_type, \
src2_size, src2_type) \
OPCODE(name, 2, true, output_size, output_type, ARR(src1_size, src2_size), \
ARR(src1_type, src2_type))
#define BINOP_REDUCE(name, output_size, output_type, src_type) \
BINOP_HORIZ(name##2, output_size, output_type, 2, src_type, 2, src_type) \
BINOP_HORIZ(name##3, output_size, output_type, 3, src_type, 3, src_type) \
BINOP_HORIZ(name##4, output_size, output_type, 4, src_type, 4, src_type) \
BINOP(fadd, nir_type_float)
BINOP(iadd, nir_type_int)
BINOP(fsub, nir_type_float)
BINOP(isub, nir_type_int)
BINOP(fmul, nir_type_float)
BINOP(imul, nir_type_int) /* low 32-bits of signed/unsigned integer multiply */
BINOP(imul_high, nir_type_int) /* high 32-bits of signed integer multiply */
BINOP(umul_high, nir_type_int) /* high 32-bits of unsigned integer multiply */
BINOP(fdiv, nir_type_float)
BINOP(idiv, nir_type_int)
BINOP(udiv, nir_type_unsigned)
/**
* returns a boolean representing the carry resulting from the addition of
* the two unsigned arguments.
*/
BINOP_CONVERT(uadd_carry, nir_type_bool, nir_type_unsigned)
/**
* returns a boolean representing the borrow resulting from the subtraction
* of the two unsigned arguments.
*/
BINOP_CONVERT(usub_borrow, nir_type_bool, nir_type_unsigned)
BINOP(fmod, nir_type_float)
BINOP(umod, nir_type_unsigned)
/**
* \name comparisons
*/
/*@{*/
/**
* these integer-aware comparisons return a boolean (0 or ~0)
*/
BINOP_COMPARE(flt, nir_type_float)
BINOP_COMPARE(fge, nir_type_float)
BINOP_COMPARE(feq, nir_type_float)
BINOP_COMPARE(fne, nir_type_float)
BINOP_COMPARE(ilt, nir_type_int)
BINOP_COMPARE(ige, nir_type_int)
BINOP_COMPARE(ieq, nir_type_int)
BINOP_COMPARE(ine, nir_type_int)
BINOP_COMPARE(ult, nir_type_int)
BINOP_COMPARE(uge, nir_type_int)
/** integer-aware GLSL-style comparisons that compare floats and ints */
BINOP_REDUCE(ball_fequal, 1, nir_type_bool, nir_type_float)
BINOP_REDUCE(bany_fnequal, 1, nir_type_bool, nir_type_float)
BINOP_REDUCE(ball_iequal, 1, nir_type_bool, nir_type_int)
BINOP_REDUCE(bany_inequal, 1, nir_type_bool, nir_type_int)
/** non-integer-aware GLSL-style comparisons that return 0.0 or 1.0 */
BINOP_REDUCE(fall_equal, 1, nir_type_float, nir_type_float)
BINOP_REDUCE(fany_nequal, 1, nir_type_float, nir_type_float)
/**
* These comparisons for integer-less hardware return 1.0 and 0.0 for true
* and false respectively
*/
BINOP(slt, nir_type_float) /* Set on Less Than */
BINOP(sge, nir_type_float) /* Set on Greater Than or Equal */
BINOP(seq, nir_type_float) /* Set on Equal */
BINOP(sne, nir_type_float) /* Set on Not Equal */
/*@}*/
BINOP(ishl, nir_type_int)
BINOP(ishr, nir_type_int)
BINOP(ushr, nir_type_unsigned)
/**
* \name bitwise logic operators
*
* These are also used as boolean and, or, xor for hardware supporting
* integers.
*/
/*@{*/
BINOP(iand, nir_type_unsigned)
BINOP(ior, nir_type_unsigned)
BINOP(ixor, nir_type_unsigned)
/*@{*/
/**
* \name floating point logic operators
*
* These use (src != 0.0) for testing the truth of the input, and output 1.0
* for true and 0.0 for false
*/
BINOP(fand, nir_type_float)
BINOP(for, nir_type_float)
BINOP(fxor, nir_type_float)
BINOP_REDUCE(fdot, 1, nir_type_float, nir_type_float)
BINOP(fmin, nir_type_float)
BINOP(imin, nir_type_int)
BINOP(umin, nir_type_unsigned)
BINOP(fmax, nir_type_float)
BINOP(imax, nir_type_int)
BINOP(umax, nir_type_unsigned)
BINOP(fpow, nir_type_float)
BINOP_HORIZ(pack_half_2x16_split, 1, nir_type_unsigned, 1, nir_type_float, 1, nir_type_float)
BINOP(bfm, nir_type_unsigned)
BINOP(ldexp, nir_type_unsigned)
/**
* Combines the first component of each input to make a 2-component vector.
*/
BINOP_HORIZ(vec2, 2, nir_type_unsigned, 1, nir_type_unsigned, 1, nir_type_unsigned)
#define TRIOP(name, type) \
OPCODE(name, 3, true, 0, type, ARR(0, 0, 0), ARR(type, type, type))
#define TRIOP_HORIZ(name, output_size, src1_size, src2_size, src3_size) \
OPCODE(name, 3, false, output_size, nir_type_unsigned, \
ARR(src1_size, src2_size, src3_size), \
ARR(nir_type_unsigned, nir_type_unsigned, nir_type_unsigned))
TRIOP(ffma, nir_type_float)
TRIOP(flrp, nir_type_float)
/**
* \name Conditional Select
*
* A vector conditional select instruction (like ?:, but operating per-
* component on vectors). There are two versions, one for floating point
* bools (0.0 vs 1.0) and one for integer bools (0 vs ~0).
*/
OPCODE(fcsel, 3, true, 0, nir_type_float, ARR(1, 0, 0),
ARR(nir_type_float, nir_type_float, nir_type_float))
OPCODE(bcsel, 3, true, 0, nir_type_unsigned, ARR(1, 0, 0),
ARR(nir_type_bool, nir_type_unsigned, nir_type_unsigned))
TRIOP(bfi, nir_type_unsigned)
TRIOP(ubitfield_extract, nir_type_unsigned)
OPCODE(ibitfield_extract, 3, true, 0, nir_type_int, ARR(0, 0, 0),
ARR(nir_type_int, nir_type_unsigned, nir_type_unsigned))
/**
* Combines the first component of each input to make a 3-component vector.
*/
TRIOP_HORIZ(vec3, 3, 1, 1, 1)
#define QUADOP(name) \
OPCODE(name, 4, true, 0, nir_type_unsigned, ARR(0, 0, 0, 0), \
ARR(nir_type_unsigned, nir_type_unsigned, nir_type_unsigned, nir_type_unsigned))
#define QUADOP_HORIZ(name, output_size, src1_size, src2_size, src3_size, \
src4_size) \
OPCODE(name, 4, false, output_size, nir_type_unsigned, \
ARR(src1_size, src2_size, src3_size, src4_size), \
ARR(nir_type_unsigned, nir_type_unsigned, nir_type_unsigned, nir_type_unsigned))
QUADOP(bitfield_insert)
QUADOP_HORIZ(vec4, 4, 1, 1, 1, 1)
LAST_OPCODE(vec4)