vk: Split the dynamic state binding function into one per state

This commit is contained in:
Jason Ekstrand
2015-07-14 14:26:10 -07:00
parent d2c0870ff3
commit 30445f8f7a
3 changed files with 72 additions and 63 deletions

View File

@@ -831,17 +831,6 @@ typedef enum {
VK_CMD_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
} VkCmdBufferLevel;
typedef enum {
VK_STATE_BIND_POINT_VIEWPORT = 0,
VK_STATE_BIND_POINT_RASTER = 1,
VK_STATE_BIND_POINT_COLOR_BLEND = 2,
VK_STATE_BIND_POINT_DEPTH_STENCIL = 3,
VK_STATE_BIND_POINT_BEGIN_RANGE = VK_STATE_BIND_POINT_VIEWPORT,
VK_STATE_BIND_POINT_END_RANGE = VK_STATE_BIND_POINT_DEPTH_STENCIL,
VK_STATE_BIND_POINT_NUM = (VK_STATE_BIND_POINT_DEPTH_STENCIL - VK_STATE_BIND_POINT_VIEWPORT + 1),
VK_STATE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
} VkStateBindPoint;
typedef enum {
VK_INDEX_TYPE_UINT16 = 0,
VK_INDEX_TYPE_UINT32 = 1,
@@ -2118,7 +2107,10 @@ typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const
typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer);
typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer);
typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
typedef void (VKAPI *PFN_vkCmdBindDynamicStateObject)(VkCmdBuffer cmdBuffer, VkStateBindPoint stateBindPoint, VkDynamicStateObject dynamicState);
typedef void (VKAPI *PFN_vkCmdBindDynamicViewportState)(VkCmdBuffer cmdBuffer, VkDynamicViewportState dynamicViewportState);
typedef void (VKAPI *PFN_vkCmdBindDynamicRasterState)(VkCmdBuffer cmdBuffer, VkDynamicRasterState dynamicRasterState);
typedef void (VKAPI *PFN_vkCmdBindDynamicColorBlendState)(VkCmdBuffer cmdBuffer, VkDynamicColorBlendState dynamicColorBlendState);
typedef void (VKAPI *PFN_vkCmdBindDynamicDepthStencilState)(VkCmdBuffer cmdBuffer, VkDynamicDepthStencilState dynamicDepthStencilState);
typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
typedef void (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
@@ -2652,10 +2644,21 @@ void VKAPI vkCmdBindPipeline(
VkPipelineBindPoint pipelineBindPoint,
VkPipeline pipeline);
void VKAPI vkCmdBindDynamicStateObject(
void VKAPI vkCmdBindDynamicViewportState(
VkCmdBuffer cmdBuffer,
VkStateBindPoint stateBindPoint,
VkDynamicStateObject dynamicState);
VkDynamicViewportState dynamicViewportState);
void VKAPI vkCmdBindDynamicRasterState(
VkCmdBuffer cmdBuffer,
VkDynamicRasterState dynamicRasterState);
void VKAPI vkCmdBindDynamicColorBlendState(
VkCmdBuffer cmdBuffer,
VkDynamicColorBlendState dynamicColorBlendState);
void VKAPI vkCmdBindDynamicDepthStencilState(
VkCmdBuffer cmdBuffer,
VkDynamicDepthStencilState dynamicDepthStencilState);
void VKAPI vkCmdBindDescriptorSets(
VkCmdBuffer cmdBuffer,

View File

@@ -2882,33 +2882,48 @@ void anv_CmdBindPipeline(
}
}
void anv_CmdBindDynamicStateObject(
void anv_CmdBindDynamicViewportState(
VkCmdBuffer cmdBuffer,
VkStateBindPoint stateBindPoint,
VkDynamicStateObject dynamicState)
VkDynamicViewportState dynamicViewportState)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_dynamic_vp_state, vp_state, dynamicViewportState);
switch (stateBindPoint) {
case VK_STATE_BIND_POINT_VIEWPORT:
cmd_buffer->vp_state = anv_dynamic_vp_state_from_handle(dynamicState);
cmd_buffer->dirty |= ANV_CMD_BUFFER_VP_DIRTY;
break;
case VK_STATE_BIND_POINT_RASTER:
cmd_buffer->rs_state = anv_dynamic_rs_state_from_handle(dynamicState);
cmd_buffer->dirty |= ANV_CMD_BUFFER_RS_DIRTY;
break;
case VK_STATE_BIND_POINT_COLOR_BLEND:
cmd_buffer->cb_state = anv_dynamic_cb_state_from_handle(dynamicState);
cmd_buffer->dirty |= ANV_CMD_BUFFER_CB_DIRTY;
break;
case VK_STATE_BIND_POINT_DEPTH_STENCIL:
cmd_buffer->ds_state = anv_dynamic_ds_state_from_handle(dynamicState);
cmd_buffer->dirty |= ANV_CMD_BUFFER_DS_DIRTY;
break;
default:
break;
};
cmd_buffer->vp_state = vp_state;
cmd_buffer->dirty |= ANV_CMD_BUFFER_VP_DIRTY;
}
void anv_CmdBindDynamicRasterState(
VkCmdBuffer cmdBuffer,
VkDynamicRasterState dynamicRasterState)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_dynamic_rs_state, rs_state, dynamicRasterState);
cmd_buffer->rs_state = rs_state;
cmd_buffer->dirty |= ANV_CMD_BUFFER_RS_DIRTY;
}
void anv_CmdBindDynamicColorBlendState(
VkCmdBuffer cmdBuffer,
VkDynamicColorBlendState dynamicColorBlendState)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_dynamic_cb_state, cb_state, dynamicColorBlendState);
cmd_buffer->cb_state = cb_state;
cmd_buffer->dirty |= ANV_CMD_BUFFER_CB_DIRTY;
}
void anv_CmdBindDynamicDepthStencilState(
VkCmdBuffer cmdBuffer,
VkDynamicDepthStencilState dynamicDepthStencilState)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
ANV_FROM_HANDLE(anv_dynamic_ds_state, ds_state, dynamicDepthStencilState);
cmd_buffer->ds_state = ds_state;
cmd_buffer->dirty |= ANV_CMD_BUFFER_DS_DIRTY;
}
static struct anv_state

View File

@@ -240,24 +240,20 @@ meta_emit_clear(struct anv_cmd_buffer *cmd_buffer,
/* We don't need anything here, only set if not already set. */
if (cmd_buffer->rs_state == NULL)
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_RASTER,
anv_CmdBindDynamicRasterState(anv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.shared.rs_state);
if (cmd_buffer->vp_state == NULL)
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_VIEWPORT,
cmd_buffer->framebuffer->vp_state);
anv_CmdBindDynamicViewportState(anv_cmd_buffer_to_handle(cmd_buffer),
cmd_buffer->framebuffer->vp_state);
if (cmd_buffer->ds_state == NULL)
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_DEPTH_STENCIL,
device->meta_state.shared.ds_state);
anv_CmdBindDynamicDepthStencilState(anv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.shared.ds_state);
if (cmd_buffer->cb_state == NULL)
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_COLOR_BLEND,
device->meta_state.shared.cb_state);
anv_CmdBindDynamicColorBlendState(anv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.shared.cb_state);
anv_CmdDraw(anv_cmd_buffer_to_handle(cmd_buffer), 0, 3, 0, num_instances);
}
@@ -499,18 +495,15 @@ meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer,
/* We don't need anything here, only set if not already set. */
if (cmd_buffer->rs_state == NULL)
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_RASTER,
anv_CmdBindDynamicRasterState(anv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.shared.rs_state);
if (cmd_buffer->ds_state == NULL)
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_DEPTH_STENCIL,
device->meta_state.shared.ds_state);
anv_CmdBindDynamicDepthStencilState(anv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.shared.ds_state);
saved_state->cb_state = anv_dynamic_cb_state_to_handle(cmd_buffer->cb_state);
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_COLOR_BLEND,
device->meta_state.shared.cb_state);
anv_CmdBindDynamicColorBlendState(anv_cmd_buffer_to_handle(cmd_buffer),
device->meta_state.shared.cb_state);
}
struct blit_region {
@@ -683,9 +676,8 @@ meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
.pAttachmentClearValues = NULL,
}, VK_RENDER_PASS_CONTENTS_INLINE);
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_VIEWPORT,
anv_framebuffer_from_handle(fb)->vp_state);
anv_CmdBindDynamicViewportState(anv_cmd_buffer_to_handle(cmd_buffer),
anv_framebuffer_from_handle(fb)->vp_state);
anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
VK_PIPELINE_BIND_POINT_GRAPHICS,
@@ -712,9 +704,8 @@ meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
const struct anv_saved_state *saved_state)
{
anv_cmd_buffer_restore(cmd_buffer, saved_state);
anv_CmdBindDynamicStateObject(anv_cmd_buffer_to_handle(cmd_buffer),
VK_STATE_BIND_POINT_COLOR_BLEND,
saved_state->cb_state);
anv_CmdBindDynamicColorBlendState(anv_cmd_buffer_to_handle(cmd_buffer),
saved_state->cb_state);
}
static VkFormat