nir/lower_io_to_vector: allow FS outputs to be vectorized
v2: handle dual-source blending v3: use a higher MAX_SLOTS Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
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@@ -27,6 +27,7 @@
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#define SHADER_ENUMS_H
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#include <stdbool.h>
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#include "mesa/main/config.h"
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#ifdef __cplusplus
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extern "C" {
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