nir/lower_clip: add support for geometry shaders
This will be used to enabled compat profile support for geometry shaders. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -3776,6 +3776,7 @@ bool nir_lower_idiv(nir_shader *shader);
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bool nir_lower_input_attachments(nir_shader *shader, bool use_fragcoord_sysval);
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bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars);
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bool nir_lower_clip_gs(nir_shader *shader, unsigned ucp_enables);
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bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
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bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
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