keeping things safe: sanity check back

This commit is contained in:
Daniel Borca
2004-01-08 09:04:27 +00:00
parent a71d4445b4
commit 2fa774edba

View File

@@ -440,6 +440,8 @@ static void _save_upgrade_vertex( GLcontext *ctx,
tnl->save.vertex_size += newsz - oldsz;
tnl->save.counter = ((SAVE_BUFFER_SIZE - tnl->save.vertex_store->used) /
tnl->save.vertex_size);
if (tnl->save.counter > ctx->Const.MaxArrayLockSize )
tnl->save.counter = ctx->Const.MaxArrayLockSize;
tnl->save.initial_counter = tnl->save.counter;