swrast: Drop remaining use of _ReallyEnabled.
The _MaxEnabledTexImageUnit check assures us that Unit[0].Current != NULL. This is the last consumer of _ReallyEnabled outside of the radeons. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -1072,7 +1072,7 @@ _swrast_choose_triangle( struct gl_context *ctx )
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&& !_swrast_use_fragment_program(ctx)
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&& !ctx->ATIFragmentShader._Enabled
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&& ctx->Texture._MaxEnabledTexImageUnit == 0
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&& ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT
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&& ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_2D
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&& samp->WrapS == GL_REPEAT
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&& samp->WrapT == GL_REPEAT
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&& texObj2D->_Swizzle == SWIZZLE_NOOP
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