radv: add radv_get_num_physical_sgprs() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -597,15 +597,6 @@ radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage)
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};
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}
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static uint32_t
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get_total_sgprs(struct radv_device *device)
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{
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if (device->physical_device->rad_info.chip_class >= VI)
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return 800;
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else
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return 512;
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}
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static void
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generate_shader_stats(struct radv_device *device,
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struct radv_shader_variant *variant,
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@@ -637,7 +628,9 @@ generate_shader_stats(struct radv_device *device,
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}
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if (conf->num_sgprs)
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max_simd_waves = MIN2(max_simd_waves, get_total_sgprs(device) / conf->num_sgprs);
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max_simd_waves =
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MIN2(max_simd_waves,
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radv_get_num_physical_sgprs(device->physical_device) / conf->num_sgprs);
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if (conf->num_vgprs)
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max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
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@@ -720,7 +713,7 @@ radv_GetShaderInfoAMD(VkDevice _device,
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VkShaderStatisticsInfoAMD statistics = {};
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statistics.shaderStageMask = shaderStage;
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statistics.numPhysicalVgprs = 256;
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statistics.numPhysicalSgprs = get_total_sgprs(device);
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statistics.numPhysicalSgprs = radv_get_num_physical_sgprs(device->physical_device);
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statistics.numAvailableSgprs = statistics.numPhysicalSgprs;
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if (stage == MESA_SHADER_COMPUTE) {
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