From 2f1902d4dfd857f194a9638d732d7a81e8cf33f0 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Wed, 17 Jan 2024 21:17:15 +0100 Subject: [PATCH] radv: add radv_shader_layout::dynamic_offset_count This will be used to initialize the shader layout for ESO. Signed-off-by: Samuel Pitoiset Part-of: --- src/amd/vulkan/radv_private.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index 845502e816d..3e337db21fd 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -2280,6 +2280,7 @@ struct radv_shader_layout { } set[MAX_SETS]; uint32_t push_constant_size; + uint32_t dynamic_offset_count; bool use_dynamic_descriptors; };