glsl_types: vec8/vec16 support

Not used in GL but 8 and 16 component vectors exist in OpenCL.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Rob Clark
2018-03-12 15:00:31 -04:00
parent f407edf340
commit 2f181c8c18
6 changed files with 23 additions and 10 deletions

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@@ -35,7 +35,9 @@ DECL_TYPE(void, GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0)
DECL_TYPE(stype, etype ##__VA_ARGS__, btype, 1, 1) \ DECL_TYPE(stype, etype ##__VA_ARGS__, btype, 1, 1) \
DECL_TYPE(vtype ## 2, etype ##_VEC2 ##__VA_ARGS__, btype, 2, 1) \ DECL_TYPE(vtype ## 2, etype ##_VEC2 ##__VA_ARGS__, btype, 2, 1) \
DECL_TYPE(vtype ## 3, etype ##_VEC3 ##__VA_ARGS__, btype, 3, 1) \ DECL_TYPE(vtype ## 3, etype ##_VEC3 ##__VA_ARGS__, btype, 3, 1) \
DECL_TYPE(vtype ## 4, etype ##_VEC4 ##__VA_ARGS__, btype, 4, 1) DECL_TYPE(vtype ## 4, etype ##_VEC4 ##__VA_ARGS__, btype, 4, 1) \
DECL_TYPE(vtype ## 8, 0, btype, 8, 1) \
DECL_TYPE(vtype ## 16, 0, btype, 16, 1)
DECL_VEC_TYPE(bool, bvec, GLSL_TYPE_BOOL, GL_BOOL) DECL_VEC_TYPE(bool, bvec, GLSL_TYPE_BOOL, GL_BOOL)
DECL_VEC_TYPE(int, ivec, GLSL_TYPE_INT, GL_INT) DECL_VEC_TYPE(int, ivec, GLSL_TYPE_INT, GL_INT)

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@@ -498,7 +498,12 @@ glsl_type::vec(unsigned components, const glsl_type *const ts[])
{ {
unsigned n = components; unsigned n = components;
if (n == 0 || n > 4) if (components == 8)
n = 5;
else if (components == 16)
n = 6;
if (n == 0 || n > 6)
return error_type; return error_type;
return ts[n - 1]; return ts[n - 1];
@@ -508,6 +513,7 @@ glsl_type::vec(unsigned components, const glsl_type *const ts[])
static const glsl_type *const ts[] = { \ static const glsl_type *const ts[] = { \
sname ## _type, vname ## 2_type, \ sname ## _type, vname ## 2_type, \
vname ## 3_type, vname ## 4_type, \ vname ## 3_type, vname ## 4_type, \
vname ## 8_type, vname ## 16_type, \
}; \ }; \
glsl_type::vec(components, ts); \ glsl_type::vec(components, ts); \
}) })

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@@ -85,7 +85,9 @@ print_register(nir_register *reg, print_state *state)
fprintf(fp, "r%u", reg->index); fprintf(fp, "r%u", reg->index);
} }
static const char *sizes[] = { "error", "vec1", "vec2", "vec3", "vec4" }; static const char *sizes[] = { "error", "vec1", "vec2", "vec3", "vec4",
"error", "error", "error", "vec8",
"error", "error", "error", "vec16"};
static void static void
print_register_decl(nir_register *reg, print_state *state) print_register_decl(nir_register *reg, print_state *state)

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@@ -294,7 +294,9 @@ validate_ssa_def(nir_ssa_def *def, validate_state *state)
validate_assert(state, def->parent_instr == state->instr); validate_assert(state, def->parent_instr == state->instr);
validate_assert(state, def->num_components <= 4); validate_assert(state, (def->num_components <= 4) ||
(def->num_components == 8) ||
(def->num_components == 16));
list_validate(&def->uses); list_validate(&def->uses);
list_validate(&def->if_uses); list_validate(&def->if_uses);

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@@ -366,15 +366,17 @@ glsl_scalar_type(enum glsl_base_type base_type)
const glsl_type * const glsl_type *
glsl_vector_type(enum glsl_base_type base_type, unsigned components) glsl_vector_type(enum glsl_base_type base_type, unsigned components)
{ {
assert(components > 1 && components <= 4); const glsl_type *t = glsl_type::get_instance(base_type, components, 1);
return glsl_type::get_instance(base_type, components, 1); assert(t != glsl_type::error_type);
return t;
} }
const glsl_type * const glsl_type *
glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns) glsl_matrix_type(enum glsl_base_type base_type, unsigned rows, unsigned columns)
{ {
assert(rows > 1 && rows <= 4 && columns >= 1 && columns <= 4); const glsl_type *t = glsl_type::get_instance(base_type, rows, columns);
return glsl_type::get_instance(base_type, rows, columns); assert(t != glsl_type::error_type);
return t;
} }
const glsl_type * const glsl_type *

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@@ -934,7 +934,6 @@ vtn_type_layout_std430(struct vtn_builder *b, struct vtn_type *type,
case vtn_base_type_vector: { case vtn_base_type_vector: {
uint32_t comp_size = glsl_get_bit_size(type->type) / 8; uint32_t comp_size = glsl_get_bit_size(type->type) / 8;
assert(type->length > 0 && type->length <= 4);
unsigned align_comps = type->length == 3 ? 4 : type->length; unsigned align_comps = type->length == 3 ? 4 : type->length;
*size_out = comp_size * type->length, *size_out = comp_size * type->length,
*align_out = comp_size * align_comps; *align_out = comp_size * align_comps;
@@ -1047,7 +1046,7 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
vtn_fail_if(base->base_type != vtn_base_type_scalar, vtn_fail_if(base->base_type != vtn_base_type_scalar,
"Base type for OpTypeVector must be a scalar"); "Base type for OpTypeVector must be a scalar");
vtn_fail_if(elems < 2 || elems > 4, vtn_fail_if((elems < 2 || elems > 4) && (elems != 8) && (elems != 16),
"Invalid component count for OpTypeVector"); "Invalid component count for OpTypeVector");
val->type->base_type = vtn_base_type_vector; val->type->base_type = vtn_base_type_vector;