anv: implement storage image depth query using descriptor buffer read
The HW not returning the depth value we would like for VK_EXT_sliced_view_of_3d, we can pull that value by reading the RENDER_SURFACE_STATE struct directly. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: José Roberto de Souza <jose.souza@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23868>
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@@ -78,6 +78,7 @@ genX_bits_included_symbols = [
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'RENDER_SURFACE_STATE::Height',
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'RENDER_SURFACE_STATE::Depth',
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'RENDER_SURFACE_STATE::Surface Type',
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'RENDER_SURFACE_STATE::Render Target View Extent',
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'CLEAR_COLOR',
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'VERTEX_BUFFER_STATE::Buffer Starting Address',
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'CPS_STATE',
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@@ -1676,6 +1676,7 @@ anv_descriptor_set_write_image_view(struct anv_device *device,
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.vanilla = anv_surface_state_to_handle(
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device->physical,
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image_view->planes[0].storage.state),
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.image_depth = image_view->vk.storage.z_slice_count,
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};
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memcpy(desc_map, &desc_data, sizeof(desc_data));
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} else {
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@@ -436,6 +436,51 @@ build_load_render_surface_state_address(nir_builder *b,
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return nir_vec4(b, addr_ldw, addr_udw, length, nir_imm_int(b, 0));
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}
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/* Load the depth of a 3D storage image.
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*
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* Either by reading the indirect descriptor value, or reading the value from
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* RENDER_SURFACE_STATE.
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*
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* This is necessary for VK_EXT_image_sliced_view_of_3d.
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*/
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static nir_ssa_def *
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build_load_storage_3d_image_depth(nir_builder *b,
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nir_ssa_def *desc_addr,
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nir_ssa_def *resinfo_depth,
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struct apply_pipeline_layout_state *state)
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{
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const struct intel_device_info *devinfo = &state->pdevice->info;
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if (state->layout->type == ANV_PIPELINE_DESCRIPTOR_SET_LAYOUT_TYPE_INDIRECT) {
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return build_load_descriptor_mem(
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b, desc_addr,
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offsetof(struct anv_storage_image_descriptor, image_depth),
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1, 32, state);
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} else {
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nir_ssa_def *data = build_load_descriptor_mem(
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b, desc_addr,
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RENDER_SURFACE_STATE_RenderTargetViewExtent_start(devinfo) / 8,
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1, 32, state);
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nir_ssa_def *depth =
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nir_ushr_imm(
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b, data,
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RENDER_SURFACE_STATE_RenderTargetViewExtent_start(devinfo) % 32);
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depth = nir_iand_imm(
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b, depth,
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(1u << RENDER_SURFACE_STATE_RenderTargetViewExtent_bits(devinfo)) - 1);
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depth = nir_iadd_imm(b, depth, 1);
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/* Return the minimum between the RESINFO value and the
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* RENDER_SURFACE_STATE::RenderTargetViewExtent value.
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*
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* Both are expressed for the current view LOD, but in the case of a
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* SURFTYPE_NULL, RESINFO will return the right value, while the -1
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* value in RENDER_SURFACE_STATE should be ignored.
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*/
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return nir_umin(b, resinfo_depth, depth);
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}
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}
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/** Build a Vulkan resource index
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*
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* A "resource index" is the term used by our SPIR-V parser and the relevant
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@@ -1479,6 +1524,58 @@ lower_image_intrinsic(nir_builder *b, nir_intrinsic_instr *intrin,
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return true;
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}
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static bool
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lower_image_size_intrinsic(nir_builder *b, nir_intrinsic_instr *intrin,
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struct apply_pipeline_layout_state *state)
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{
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if (nir_intrinsic_image_dim(intrin) != GLSL_SAMPLER_DIM_3D)
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return lower_image_intrinsic(b, intrin, state);
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nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
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b->cursor = nir_before_instr(&intrin->instr);
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bool non_uniform = nir_intrinsic_access(intrin) & ACCESS_NON_UNIFORM;
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bool is_bindless;
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nir_ssa_def *handle =
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build_load_var_deref_surface_handle(b, deref, non_uniform,
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&is_bindless, state);
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nir_rewrite_image_intrinsic(intrin, handle, is_bindless);
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nir_variable *var = nir_deref_instr_get_variable(deref);
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const uint32_t set = var->data.descriptor_set;
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const uint32_t binding = var->data.binding;
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nir_ssa_def *array_index;
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if (deref->deref_type != nir_deref_type_var) {
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assert(deref->deref_type == nir_deref_type_array);
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assert(nir_deref_instr_parent(deref)->deref_type == nir_deref_type_var);
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assert(deref->arr.index.is_ssa);
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array_index = deref->arr.index.ssa;
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} else {
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array_index = nir_imm_int(b, 0);
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}
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nir_ssa_def *desc_addr = build_desc_addr_for_binding(
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b, set, binding, array_index, state);
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b->cursor = nir_after_instr(&intrin->instr);
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nir_ssa_def *image_depth =
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build_load_storage_3d_image_depth(b, desc_addr,
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nir_channel(b, &intrin->dest.ssa, 2),
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state);
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nir_ssa_def *comps[4] = {};
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for (unsigned c = 0; c < intrin->dest.ssa.num_components; c++)
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comps[c] = c == 2 ? image_depth : nir_channel(b, &intrin->dest.ssa, c);
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nir_ssa_def *vec = nir_vec(b, comps, intrin->dest.ssa.num_components);
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nir_ssa_def_rewrite_uses_after(&intrin->dest.ssa, vec, vec->parent_instr);
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return true;
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}
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static bool
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lower_load_constant(nir_builder *b, nir_intrinsic_instr *intrin,
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struct apply_pipeline_layout_state *state)
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@@ -1675,12 +1772,13 @@ apply_pipeline_layout(nir_builder *b, nir_instr *instr, void *_state)
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case nir_intrinsic_image_deref_store:
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case nir_intrinsic_image_deref_atomic:
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case nir_intrinsic_image_deref_atomic_swap:
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case nir_intrinsic_image_deref_size:
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case nir_intrinsic_image_deref_samples:
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case nir_intrinsic_image_deref_load_param_intel:
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case nir_intrinsic_image_deref_load_raw_intel:
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case nir_intrinsic_image_deref_store_raw_intel:
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return lower_image_intrinsic(b, intrin, state);
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case nir_intrinsic_image_deref_size:
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return lower_image_size_intrinsic(b, intrin, state);
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case nir_intrinsic_load_constant:
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return lower_load_constant(b, intrin, state);
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case nir_intrinsic_load_base_workgroup_id:
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@@ -1671,7 +1671,27 @@ struct anv_storage_image_descriptor {
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*/
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uint32_t vanilla;
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uint32_t pad;
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/** Image depth
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*
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* By default the HW RESINFO message allows us to query the depth of an image :
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*
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* From the Kaby Lake docs for the RESINFO message:
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*
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* "Surface Type | ... | Blue
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* --------------+-----+----------------
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* SURFTYPE_3D | ... | (Depth+1)»LOD"
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*
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* With VK_EXT_sliced_view_of_3d, we have to support a slice of a 3D image,
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* meaning at a depth offset with a new depth value potentially reduced
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* from the original image. Unfortunately if we change the Depth value of
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* the image, we then run into issues with Yf/Ys tilings where the HW fetch
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* data at incorrect locations.
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*
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* To solve this, we put the slice depth in the descriptor and recompose
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* the vec3 (width, height, depth) using this field for z and xy using the
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* RESINFO result.
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*/
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uint32_t image_depth;
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};
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/** Struct representing a address/range descriptor
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