gallium: delete PIPE_CAP_NIR_COMPACT_ARRAYS
this is now nir_shader_compiler_options::compact_arrays Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28601>
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@@ -545,7 +545,6 @@ The integer capabilities:
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* ``PIPE_CAP_DEST_SURFACE_SRGB_CONTROL``: Indicates whether the drivers
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supports switching the format between sRGB and linear for a surface that is
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used as destination in draw and blit calls.
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* ``PIPE_CAP_NIR_COMPACT_ARRAYS``: True if the compiler backend supports NIR's compact array feature, for all shader stages.
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* ``PIPE_CAP_MAX_VARYINGS``: The maximum number of fragment shader
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varyings. This will generally correspond to
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``PIPE_SHADER_CAP_MAX_INPUTS`` for the fragment shader, but in some
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