ci: move shader-db clone/build into its own script
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24504>
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14
.gitlab-ci/container/build-shader-db.sh
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14
.gitlab-ci/container/build-shader-db.sh
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@@ -0,0 +1,14 @@
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#!/usr/bin/env bash
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# When changing this file, you need to bump the following
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# .gitlab-ci/image-tags.yml tags:
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# DEBIAN_BUILD_TAG
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set -ex
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pushd /usr/local
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git clone https://gitlab.freedesktop.org/mesa/shader-db.git --depth 1
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rm -rf shader-db/.git
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cd shader-db
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make
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popd
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@@ -78,12 +78,7 @@ rm -rf $XORGMACROS_VERSION
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. .gitlab-ci/container/build-wayland.sh
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pushd /usr/local
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git clone https://gitlab.freedesktop.org/mesa/shader-db.git --depth 1
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rm -rf shader-db/.git
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cd shader-db
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make
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popd
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. .gitlab-ci/container/build-shader-db.sh
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git clone https://github.com/microsoft/DirectX-Headers -b v1.711.3-preview --depth 1
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pushd DirectX-Headers
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@@ -10,7 +10,7 @@ variables:
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DEBIAN_BASE_TAG: "2023-09-25-virglrenderer"
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DEBIAN_X86_64_BUILD_IMAGE_PATH: "debian/x86_64_build"
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DEBIAN_BUILD_TAG: "2023-09-14-bindgen-cli"
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DEBIAN_BUILD_TAG: "2023-09-30-shader-db"
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DEBIAN_X86_64_BUILD_MINGW_IMAGE_PATH: "debian/x86_64_build-mingw"
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DEBIAN_BUILD_MINGW_TAG: "2023-05-25-bookworm"
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