mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCE

Compressed spelled out color components ALPHA, INTENSITY, and LUMINANCE to A, I, and L:
    s/MESA_FORMAT_ALPHA_UINT8\b/MESA_FORMAT_A_UINT8/g'
    s/MESA_FORMAT_ALPHA_UINT16\b/MESA_FORMAT_A_UINT16/g'
    s/MESA_FORMAT_ALPHA_UINT32\b/MESA_FORMAT_A_UINT32/g'
    s/MESA_FORMAT_ALPHA_INT32\b/MESA_FORMAT_A_SINT32/g'
    s/MESA_FORMAT_ALPHA_INT16\b/MESA_FORMAT_A_SINT16/g'
    s/MESA_FORMAT_ALPHA_INT8\b/MESA_FORMAT_A_SINT8/g'
    s/MESA_FORMAT_INTENSITY_UINT8\b/MESA_FORMAT_I_UINT8/g'
    s/MESA_FORMAT_INTENSITY_UINT16\b/MESA_FORMAT_I_UINT16/g'
    s/MESA_FORMAT_INTENSITY_UINT32\b/MESA_FORMAT_I_UINT32/g'
    s/MESA_FORMAT_INTENSITY_INT32\b/MESA_FORMAT_I_SINT32/g'
    s/MESA_FORMAT_INTENSITY_INT16\b/MESA_FORMAT_I_SINT16/g'
    s/MESA_FORMAT_INTENSITY_INT8\b/MESA_FORMAT_I_SINT8/g'
    s/MESA_FORMAT_LUMINANCE_UINT8\b/MESA_FORMAT_L_UINT8/g'
    s/MESA_FORMAT_LUMINANCE_UINT16\b/MESA_FORMAT_L_UINT16/g'
    s/MESA_FORMAT_LUMINANCE_UINT32\b/MESA_FORMAT_L_UINT32/g'
    s/MESA_FORMAT_LUMINANCE_INT32\b/MESA_FORMAT_L_SINT32/g'
    s/MESA_FORMAT_LUMINANCE_INT16\b/MESA_FORMAT_L_SINT16/g'
    s/MESA_FORMAT_LUMINANCE_INT8\b/MESA_FORMAT_L_SINT8/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_UINT8\b/MESA_FORMAT_LA_UINT8/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_UINT16\b/MESA_FORMAT_LA_UINT16/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_UINT32\b/MESA_FORMAT_LA_UINT32/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_INT32\b/MESA_FORMAT_LA_SINT32/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_INT16\b/MESA_FORMAT_LA_SINT16/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_INT8\b/MESA_FORMAT_LA_SINT8/g'
    s/MESA_FORMAT_ALPHA_FLOAT16\b/MESA_FORMAT_A_FLOAT16/g'
    s/MESA_FORMAT_ALPHA_FLOAT32\b/MESA_FORMAT_A_FLOAT32/g'
    s/MESA_FORMAT_INTESITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g'
    s/MESA_FORMAT_INTESITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g'
    s/MESA_FORMAT_INTENSITY_FLOAT16\b/MESA_FORMAT_I_FLOAT16/g'
    s/MESA_FORMAT_INTENSITY_FLOAT32\b/MESA_FORMAT_I_FLOAT32/g'
    s/MESA_FORMAT_LUMINANCE_FLOAT16\b/MESA_FORMAT_L_FLOAT16/g'
    s/MESA_FORMAT_LUMINANCE_FLOAT32\b/MESA_FORMAT_L_FLOAT32/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16\b/MESA_FORMAT_LA_FLOAT16/g'
    s/MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32\b/MESA_FORMAT_LA_FLOAT32/g'
This commit is contained in:
Mark Mueller
2014-01-21 21:44:59 -08:00
parent eeed49f5f2
commit 2e02e195fe
11 changed files with 510 additions and 510 deletions

View File

@@ -666,8 +666,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 6
},
{
MESA_FORMAT_ALPHA_FLOAT32,
"MESA_FORMAT_ALPHA_FLOAT32",
MESA_FORMAT_A_FLOAT32,
"MESA_FORMAT_A_FLOAT32",
GL_ALPHA,
GL_FLOAT,
0, 0, 0, 32,
@@ -675,8 +675,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_ALPHA_FLOAT16,
"MESA_FORMAT_ALPHA_FLOAT16",
MESA_FORMAT_A_FLOAT16,
"MESA_FORMAT_A_FLOAT16",
GL_ALPHA,
GL_FLOAT,
0, 0, 0, 16,
@@ -684,8 +684,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_LUMINANCE_FLOAT32,
"MESA_FORMAT_LUMINANCE_FLOAT32",
MESA_FORMAT_L_FLOAT32,
"MESA_FORMAT_L_FLOAT32",
GL_LUMINANCE,
GL_FLOAT,
0, 0, 0, 0,
@@ -693,8 +693,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_LUMINANCE_FLOAT16,
"MESA_FORMAT_LUMINANCE_FLOAT16",
MESA_FORMAT_L_FLOAT16,
"MESA_FORMAT_L_FLOAT16",
GL_LUMINANCE,
GL_FLOAT,
0, 0, 0, 0,
@@ -702,8 +702,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32,
"MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32",
MESA_FORMAT_LA_FLOAT32,
"MESA_FORMAT_LA_FLOAT32",
GL_LUMINANCE_ALPHA,
GL_FLOAT,
0, 0, 0, 32,
@@ -711,8 +711,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16,
"MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16",
MESA_FORMAT_LA_FLOAT16,
"MESA_FORMAT_LA_FLOAT16",
GL_LUMINANCE_ALPHA,
GL_FLOAT,
0, 0, 0, 16,
@@ -720,8 +720,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_INTENSITY_FLOAT32,
"MESA_FORMAT_INTENSITY_FLOAT32",
MESA_FORMAT_I_FLOAT32,
"MESA_FORMAT_I_FLOAT32",
GL_INTENSITY,
GL_FLOAT,
0, 0, 0, 0,
@@ -729,8 +729,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_INTENSITY_FLOAT16,
"MESA_FORMAT_INTENSITY_FLOAT16",
MESA_FORMAT_I_FLOAT16,
"MESA_FORMAT_I_FLOAT16",
GL_INTENSITY,
GL_FLOAT,
0, 0, 0, 0,
@@ -777,8 +777,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* unnormalized signed int formats */
/* unnormalized unsigned int formats */
{
MESA_FORMAT_ALPHA_UINT8,
"MESA_FORMAT_ALPHA_UINT8",
MESA_FORMAT_A_UINT8,
"MESA_FORMAT_A_UINT8",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 8,
@@ -786,8 +786,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
MESA_FORMAT_ALPHA_UINT16,
"MESA_FORMAT_ALPHA_UINT16",
MESA_FORMAT_A_UINT16,
"MESA_FORMAT_A_UINT16",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 16,
@@ -795,8 +795,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_ALPHA_UINT32,
"MESA_FORMAT_ALPHA_UINT32",
MESA_FORMAT_A_UINT32,
"MESA_FORMAT_A_UINT32",
GL_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 32,
@@ -804,8 +804,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_ALPHA_INT8,
"MESA_FORMAT_ALPHA_INT8",
MESA_FORMAT_A_SINT8,
"MESA_FORMAT_A_SINT8",
GL_ALPHA,
GL_INT,
0, 0, 0, 8,
@@ -813,8 +813,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
MESA_FORMAT_ALPHA_INT16,
"MESA_FORMAT_ALPHA_INT16",
MESA_FORMAT_A_SINT16,
"MESA_FORMAT_A_SINT16",
GL_ALPHA,
GL_INT,
0, 0, 0, 16,
@@ -822,8 +822,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_ALPHA_INT32,
"MESA_FORMAT_ALPHA_INT32",
MESA_FORMAT_A_SINT32,
"MESA_FORMAT_A_SINT32",
GL_ALPHA,
GL_INT,
0, 0, 0, 32,
@@ -831,8 +831,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_INTENSITY_UINT8,
"MESA_FORMAT_INTENSITY_UINT8",
MESA_FORMAT_I_UINT8,
"MESA_FORMAT_I_UINT8",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -840,8 +840,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
MESA_FORMAT_INTENSITY_UINT16,
"MESA_FORMAT_INTENSITY_UINT16",
MESA_FORMAT_I_UINT16,
"MESA_FORMAT_I_UINT16",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -849,8 +849,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_INTENSITY_UINT32,
"MESA_FORMAT_INTENSITY_UINT32",
MESA_FORMAT_I_UINT32,
"MESA_FORMAT_I_UINT32",
GL_INTENSITY,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -858,8 +858,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_INTENSITY_INT8,
"MESA_FORMAT_INTENSITY_INT8",
MESA_FORMAT_I_SINT8,
"MESA_FORMAT_I_SINT8",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -867,8 +867,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
MESA_FORMAT_INTENSITY_INT16,
"MESA_FORMAT_INTENSITY_INT16",
MESA_FORMAT_I_SINT16,
"MESA_FORMAT_I_SINT16",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -876,8 +876,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_INTENSITY_INT32,
"MESA_FORMAT_INTENSITY_INT32",
MESA_FORMAT_I_SINT32,
"MESA_FORMAT_I_SINT32",
GL_INTENSITY,
GL_INT,
0, 0, 0, 0,
@@ -885,8 +885,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_LUMINANCE_UINT8,
"MESA_FORMAT_LUMINANCE_UINT8",
MESA_FORMAT_L_UINT8,
"MESA_FORMAT_L_UINT8",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -894,8 +894,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
MESA_FORMAT_LUMINANCE_UINT16,
"MESA_FORMAT_LUMINANCE_UINT16",
MESA_FORMAT_L_UINT16,
"MESA_FORMAT_L_UINT16",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -903,8 +903,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_LUMINANCE_UINT32,
"MESA_FORMAT_LUMINANCE_UINT32",
MESA_FORMAT_L_UINT32,
"MESA_FORMAT_L_UINT32",
GL_LUMINANCE,
GL_UNSIGNED_INT,
0, 0, 0, 0,
@@ -912,8 +912,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_LUMINANCE_INT8,
"MESA_FORMAT_LUMINANCE_INT8",
MESA_FORMAT_L_SINT8,
"MESA_FORMAT_L_SINT8",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -921,8 +921,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1
},
{
MESA_FORMAT_LUMINANCE_INT16,
"MESA_FORMAT_LUMINANCE_INT16",
MESA_FORMAT_L_SINT16,
"MESA_FORMAT_L_SINT16",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -930,8 +930,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_LUMINANCE_INT32,
"MESA_FORMAT_LUMINANCE_INT32",
MESA_FORMAT_L_SINT32,
"MESA_FORMAT_L_SINT32",
GL_LUMINANCE,
GL_INT,
0, 0, 0, 0,
@@ -939,8 +939,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_LUMINANCE_ALPHA_UINT8,
"MESA_FORMAT_LUMINANCE_ALPHA_UINT8",
MESA_FORMAT_LA_UINT8,
"MESA_FORMAT_LA_UINT8",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 8,
@@ -948,8 +948,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_LUMINANCE_ALPHA_UINT16,
"MESA_FORMAT_LUMINANCE_ALPHA_UINT16",
MESA_FORMAT_LA_UINT16,
"MESA_FORMAT_LA_UINT16",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 16,
@@ -957,8 +957,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_LUMINANCE_ALPHA_UINT32,
"MESA_FORMAT_LUMINANCE_ALPHA_UINT32",
MESA_FORMAT_LA_UINT32,
"MESA_FORMAT_LA_UINT32",
GL_LUMINANCE_ALPHA,
GL_UNSIGNED_INT,
0, 0, 0, 32,
@@ -966,8 +966,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 8
},
{
MESA_FORMAT_LUMINANCE_ALPHA_INT8,
"MESA_FORMAT_LUMINANCE_ALPHA_INT8",
MESA_FORMAT_LA_SINT8,
"MESA_FORMAT_LA_SINT8",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 8,
@@ -975,8 +975,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2
},
{
MESA_FORMAT_LUMINANCE_ALPHA_INT16,
"MESA_FORMAT_LUMINANCE_ALPHA_INT16",
MESA_FORMAT_LA_SINT16,
"MESA_FORMAT_LA_SINT16",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 16,
@@ -984,8 +984,8 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
MESA_FORMAT_LUMINANCE_ALPHA_INT32,
"MESA_FORMAT_LUMINANCE_ALPHA_INT32",
MESA_FORMAT_LA_SINT32,
"MESA_FORMAT_LA_SINT32",
GL_LUMINANCE_ALPHA,
GL_INT,
0, 0, 0, 32,
@@ -2625,91 +2625,91 @@ _mesa_format_to_type_and_comps(mesa_format format,
*datatype = GL_HALF_FLOAT_ARB;
*comps = 3;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
case MESA_FORMAT_LA_FLOAT32:
case MESA_FORMAT_RG_FLOAT32:
*datatype = GL_FLOAT;
*comps = 2;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
case MESA_FORMAT_LA_FLOAT16:
case MESA_FORMAT_RG_FLOAT16:
*datatype = GL_HALF_FLOAT_ARB;
*comps = 2;
return;
case MESA_FORMAT_ALPHA_FLOAT32:
case MESA_FORMAT_LUMINANCE_FLOAT32:
case MESA_FORMAT_INTENSITY_FLOAT32:
case MESA_FORMAT_A_FLOAT32:
case MESA_FORMAT_L_FLOAT32:
case MESA_FORMAT_I_FLOAT32:
case MESA_FORMAT_R_FLOAT32:
*datatype = GL_FLOAT;
*comps = 1;
return;
case MESA_FORMAT_ALPHA_FLOAT16:
case MESA_FORMAT_LUMINANCE_FLOAT16:
case MESA_FORMAT_INTENSITY_FLOAT16:
case MESA_FORMAT_A_FLOAT16:
case MESA_FORMAT_L_FLOAT16:
case MESA_FORMAT_I_FLOAT16:
case MESA_FORMAT_R_FLOAT16:
*datatype = GL_HALF_FLOAT_ARB;
*comps = 1;
return;
case MESA_FORMAT_ALPHA_UINT8:
case MESA_FORMAT_LUMINANCE_UINT8:
case MESA_FORMAT_INTENSITY_UINT8:
case MESA_FORMAT_A_UINT8:
case MESA_FORMAT_L_UINT8:
case MESA_FORMAT_I_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
case MESA_FORMAT_LA_UINT8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 2;
return;
case MESA_FORMAT_ALPHA_UINT16:
case MESA_FORMAT_LUMINANCE_UINT16:
case MESA_FORMAT_INTENSITY_UINT16:
case MESA_FORMAT_A_UINT16:
case MESA_FORMAT_L_UINT16:
case MESA_FORMAT_I_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
case MESA_FORMAT_LA_UINT16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 2;
return;
case MESA_FORMAT_ALPHA_UINT32:
case MESA_FORMAT_LUMINANCE_UINT32:
case MESA_FORMAT_INTENSITY_UINT32:
case MESA_FORMAT_A_UINT32:
case MESA_FORMAT_L_UINT32:
case MESA_FORMAT_I_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 1;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
case MESA_FORMAT_LA_UINT32:
*datatype = GL_UNSIGNED_INT;
*comps = 2;
return;
case MESA_FORMAT_ALPHA_INT8:
case MESA_FORMAT_LUMINANCE_INT8:
case MESA_FORMAT_INTENSITY_INT8:
case MESA_FORMAT_A_SINT8:
case MESA_FORMAT_L_SINT8:
case MESA_FORMAT_I_SINT8:
*datatype = GL_BYTE;
*comps = 1;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
case MESA_FORMAT_LA_SINT8:
*datatype = GL_BYTE;
*comps = 2;
return;
case MESA_FORMAT_ALPHA_INT16:
case MESA_FORMAT_LUMINANCE_INT16:
case MESA_FORMAT_INTENSITY_INT16:
case MESA_FORMAT_A_SINT16:
case MESA_FORMAT_L_SINT16:
case MESA_FORMAT_I_SINT16:
*datatype = GL_SHORT;
*comps = 1;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
case MESA_FORMAT_LA_SINT16:
*datatype = GL_SHORT;
*comps = 2;
return;
case MESA_FORMAT_ALPHA_INT32:
case MESA_FORMAT_LUMINANCE_INT32:
case MESA_FORMAT_INTENSITY_INT32:
case MESA_FORMAT_A_SINT32:
case MESA_FORMAT_L_SINT32:
case MESA_FORMAT_I_SINT32:
*datatype = GL_INT;
*comps = 1;
return;
case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
case MESA_FORMAT_LA_SINT32:
*datatype = GL_INT;
*comps = 2;
return;
@@ -3164,24 +3164,24 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_RGB_FLOAT16:
return format == GL_RGB && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_ALPHA_FLOAT32:
case MESA_FORMAT_A_FLOAT32:
return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_ALPHA_FLOAT16:
case MESA_FORMAT_A_FLOAT16:
return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_LUMINANCE_FLOAT32:
case MESA_FORMAT_L_FLOAT32:
return format == GL_LUMINANCE && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_LUMINANCE_FLOAT16:
case MESA_FORMAT_L_FLOAT16:
return format == GL_LUMINANCE && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
case MESA_FORMAT_LA_FLOAT32:
return format == GL_LUMINANCE_ALPHA && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
case MESA_FORMAT_LA_FLOAT16:
return format == GL_LUMINANCE_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_INTENSITY_FLOAT32:
case MESA_FORMAT_I_FLOAT32:
return format == GL_INTENSITY && type == GL_FLOAT && !swapBytes;
case MESA_FORMAT_INTENSITY_FLOAT16:
case MESA_FORMAT_I_FLOAT16:
return format == GL_INTENSITY && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_R_FLOAT32:
@@ -3194,62 +3194,62 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_RG_FLOAT16:
return format == GL_RG && type == GL_HALF_FLOAT && !swapBytes;
case MESA_FORMAT_ALPHA_UINT8:
case MESA_FORMAT_A_UINT8:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_ALPHA_UINT16:
case MESA_FORMAT_A_UINT16:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_SHORT &&
!swapBytes;
case MESA_FORMAT_ALPHA_UINT32:
case MESA_FORMAT_A_UINT32:
return format == GL_ALPHA_INTEGER && type == GL_UNSIGNED_INT &&
!swapBytes;
case MESA_FORMAT_ALPHA_INT8:
case MESA_FORMAT_A_SINT8:
return format == GL_ALPHA_INTEGER && type == GL_BYTE;
case MESA_FORMAT_ALPHA_INT16:
case MESA_FORMAT_A_SINT16:
return format == GL_ALPHA_INTEGER && type == GL_SHORT && !swapBytes;
case MESA_FORMAT_ALPHA_INT32:
case MESA_FORMAT_A_SINT32:
return format == GL_ALPHA_INTEGER && type == GL_INT && !swapBytes;
case MESA_FORMAT_INTENSITY_UINT8:
case MESA_FORMAT_INTENSITY_UINT16:
case MESA_FORMAT_INTENSITY_UINT32:
case MESA_FORMAT_INTENSITY_INT8:
case MESA_FORMAT_INTENSITY_INT16:
case MESA_FORMAT_INTENSITY_INT32:
case MESA_FORMAT_I_UINT8:
case MESA_FORMAT_I_UINT16:
case MESA_FORMAT_I_UINT32:
case MESA_FORMAT_I_SINT8:
case MESA_FORMAT_I_SINT16:
case MESA_FORMAT_I_SINT32:
/* GL_INTENSITY_INTEGER_EXT doesn't exist. */
return GL_FALSE;
case MESA_FORMAT_LUMINANCE_UINT8:
case MESA_FORMAT_L_UINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_LUMINANCE_UINT16:
case MESA_FORMAT_L_UINT16:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_SHORT &&
!swapBytes;
case MESA_FORMAT_LUMINANCE_UINT32:
case MESA_FORMAT_L_UINT32:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_UNSIGNED_INT &&
!swapBytes;
case MESA_FORMAT_LUMINANCE_INT8:
case MESA_FORMAT_L_SINT8:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_BYTE;
case MESA_FORMAT_LUMINANCE_INT16:
case MESA_FORMAT_L_SINT16:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_SHORT &&
!swapBytes;
case MESA_FORMAT_LUMINANCE_INT32:
case MESA_FORMAT_L_SINT32:
return format == GL_LUMINANCE_INTEGER_EXT && type == GL_INT && !swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_UINT8:
case MESA_FORMAT_LA_UINT8:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_BYTE && !swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_UINT16:
case MESA_FORMAT_LA_UINT16:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_SHORT && !swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_UINT32:
case MESA_FORMAT_LA_UINT32:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT &&
type == GL_UNSIGNED_INT && !swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_INT8:
case MESA_FORMAT_LA_SINT8:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_BYTE &&
!swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_INT16:
case MESA_FORMAT_LA_SINT16:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_SHORT &&
!swapBytes;
case MESA_FORMAT_LUMINANCE_ALPHA_INT32:
case MESA_FORMAT_LA_SINT32:
return format == GL_LUMINANCE_ALPHA_INTEGER_EXT && type == GL_INT &&
!swapBytes;