call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() to fix some minor glitches
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5
|
||||
*
|
||||
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
@@ -1373,6 +1373,11 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
|
||||
|
||||
assert(ctx->Driver.FramebufferRenderbuffer);
|
||||
ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb);
|
||||
|
||||
/* Some subsequent GL commands may depend on the framebuffer's visual
|
||||
* after the binding is updated. Update visual info now.
|
||||
*/
|
||||
_mesa_update_framebuffer_visual(fb);
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user