intel/blorp: Take an isl_swizzle instead of a SWIZZLE
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
@@ -98,7 +98,7 @@ void
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blorp_blit(struct blorp_batch *batch,
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const struct blorp_surf *src_surf,
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unsigned src_level, unsigned src_layer,
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enum isl_format src_format, int src_swizzle,
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enum isl_format src_format, struct isl_swizzle src_swizzle,
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const struct blorp_surf *dst_surf,
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unsigned dst_level, unsigned dst_layer,
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enum isl_format dst_format,
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@@ -21,7 +21,6 @@
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* IN THE SOFTWARE.
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*/
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#include "program/prog_instruction.h"
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#include "compiler/nir/nir_builder.h"
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#include "blorp_priv.h"
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@@ -1248,25 +1247,6 @@ brw_blorp_setup_coord_transform(struct brw_blorp_coord_transform *xform,
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}
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}
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/**
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* Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
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* "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
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*
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* SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
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* 0 1 2 3 4 5
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* 4 5 6 7 0 1
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* SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
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*
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* which is simply adding 4 then modding by 8 (or anding with 7).
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*
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* We then may need to apply workarounds for textureGather hardware bugs.
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*/
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static enum isl_channel_select
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swizzle_to_scs(GLenum swizzle)
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{
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return (enum isl_channel_select)((swizzle + 4) & 7);
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}
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static void
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surf_convert_to_single_slice(const struct isl_device *isl_dev,
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struct brw_blorp_surface_info *info)
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@@ -1380,7 +1360,7 @@ void
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blorp_blit(struct blorp_batch *batch,
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const struct blorp_surf *src_surf,
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unsigned src_level, unsigned src_layer,
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enum isl_format src_format, int src_swizzle,
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enum isl_format src_format, struct isl_swizzle src_swizzle,
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const struct blorp_surf *dst_surf,
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unsigned dst_level, unsigned dst_layer,
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enum isl_format dst_format,
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@@ -1637,12 +1617,7 @@ blorp_blit(struct blorp_batch *batch,
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brw_blorp_get_blit_kernel(batch->blorp, ¶ms, &wm_prog_key);
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params.src.view.swizzle = (struct isl_swizzle) {
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.r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)),
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.g = swizzle_to_scs(GET_SWZ(src_swizzle, 1)),
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.b = swizzle_to_scs(GET_SWZ(src_swizzle, 2)),
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.a = swizzle_to_scs(GET_SWZ(src_swizzle, 3)),
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};
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params.src.view.swizzle = src_swizzle;
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batch->blorp->exec(batch, ¶ms);
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}
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@@ -255,6 +255,25 @@ brw_blorp_to_isl_format(struct brw_context *brw, mesa_format format,
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}
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}
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/**
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* Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
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* "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
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*
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* SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
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* 0 1 2 3 4 5
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* 4 5 6 7 0 1
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* SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
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*
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* which is simply adding 4 then modding by 8 (or anding with 7).
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*
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* We then may need to apply workarounds for textureGather hardware bugs.
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*/
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static enum isl_channel_select
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swizzle_to_scs(GLenum swizzle)
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{
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return (enum isl_channel_select)((swizzle + 4) & 7);
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}
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/**
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* Note: if the src (or dst) is a 2D multisample array texture on Gen7+ using
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* INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, src_layer (dst_layer) is
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@@ -330,10 +349,17 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
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blorp_surf_for_miptree(brw, &dst_surf, dst_mt, true,
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&dst_level, &tmp_surfs[2]);
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struct isl_swizzle src_isl_swizzle = {
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.r = swizzle_to_scs(GET_SWZ(src_swizzle, 0)),
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.g = swizzle_to_scs(GET_SWZ(src_swizzle, 1)),
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.b = swizzle_to_scs(GET_SWZ(src_swizzle, 2)),
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.a = swizzle_to_scs(GET_SWZ(src_swizzle, 3)),
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};
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struct blorp_batch batch;
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blorp_batch_init(&brw->blorp, &batch, brw);
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blorp_blit(&batch, &src_surf, src_level, src_layer,
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brw_blorp_to_isl_format(brw, src_format, false), src_swizzle,
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brw_blorp_to_isl_format(brw, src_format, false), src_isl_swizzle,
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&dst_surf, dst_level, dst_layer,
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brw_blorp_to_isl_format(brw, dst_format, true),
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src_x0, src_y0, src_x1, src_y1,
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