mesa: allow xfb to be active in GLES when geometry shader is enabled.
OES_geometry_shader has wording to allow xfb when using Draw*Indirect and DrawElements. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@@ -391,7 +391,8 @@ validate_DrawElements_common(struct gl_context *ctx,
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* DrawElementsInstanced, and DrawRangeElements while transform feedback
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* is active and not paused, regardless of mode.
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*/
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if (_mesa_is_gles3(ctx) && _mesa_is_xfb_active_and_unpaused(ctx)) {
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if (_mesa_is_gles3(ctx) && !ctx->Extensions.OES_geometry_shader &&
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_mesa_is_xfb_active_and_unpaused(ctx)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(transform feedback active)", caller);
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return false;
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@@ -741,7 +742,8 @@ valid_draw_indirect(struct gl_context *ctx,
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* "An INVALID_OPERATION error is generated if
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* transform feedback is active and not paused."
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*/
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if (_mesa_is_gles31(ctx) && _mesa_is_xfb_active_and_unpaused(ctx)) {
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if (_mesa_is_gles31(ctx) && !ctx->Extensions.OES_geometry_shader &&
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_mesa_is_xfb_active_and_unpaused(ctx)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"%s(TransformFeedback is active and not paused)", name);
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}
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