mesa: allow xfb to be active in GLES when geometry shader is enabled.

OES_geometry_shader has wording to allow xfb when using Draw*Indirect
and DrawElements.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Ilia Mirkin
2016-05-21 19:43:42 -04:00
parent 2e8e1e8909
commit 2dabd49704

View File

@@ -391,7 +391,8 @@ validate_DrawElements_common(struct gl_context *ctx,
* DrawElementsInstanced, and DrawRangeElements while transform feedback
* is active and not paused, regardless of mode.
*/
if (_mesa_is_gles3(ctx) && _mesa_is_xfb_active_and_unpaused(ctx)) {
if (_mesa_is_gles3(ctx) && !ctx->Extensions.OES_geometry_shader &&
_mesa_is_xfb_active_and_unpaused(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(transform feedback active)", caller);
return false;
@@ -741,7 +742,8 @@ valid_draw_indirect(struct gl_context *ctx,
* "An INVALID_OPERATION error is generated if
* transform feedback is active and not paused."
*/
if (_mesa_is_gles31(ctx) && _mesa_is_xfb_active_and_unpaused(ctx)) {
if (_mesa_is_gles31(ctx) && !ctx->Extensions.OES_geometry_shader &&
_mesa_is_xfb_active_and_unpaused(ctx)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(TransformFeedback is active and not paused)", name);
}