nir: Report progress from nir_lower_phis_to_scalar.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2016-09-13 15:14:28 -07:00
parent 32630e211e
commit 2d8a3fa7ea
5 changed files with 19 additions and 10 deletions

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@@ -2413,7 +2413,7 @@ bool nir_lower_vec_to_movs(nir_shader *shader);
bool nir_lower_alu_to_scalar(nir_shader *shader);
void nir_lower_load_const_to_scalar(nir_shader *shader);
void nir_lower_phis_to_scalar(nir_shader *shader);
bool nir_lower_phis_to_scalar(nir_shader *shader);
void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
void nir_lower_samplers(nir_shader *shader,

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@@ -166,6 +166,8 @@ static bool
lower_phis_to_scalar_block(nir_block *block,
struct lower_phis_to_scalar_state *state)
{
bool progress = false;
/* Find the last phi node in the block */
nir_phi_instr *last_phi = NULL;
nir_foreach_instr(instr, block) {
@@ -248,6 +250,8 @@ lower_phis_to_scalar_block(nir_block *block,
ralloc_steal(state->dead_ctx, phi);
nir_instr_remove(&phi->instr);
progress = true;
/* We're using the safe iterator and inserting all the newly
* scalarized phi nodes before their non-scalarized version so that's
* ok. However, we are also inserting vec operations after all of
@@ -258,13 +262,14 @@ lower_phis_to_scalar_block(nir_block *block,
break;
}
return true;
return progress;
}
static void
static bool
lower_phis_to_scalar_impl(nir_function_impl *impl)
{
struct lower_phis_to_scalar_state state;
bool progress = false;
state.mem_ctx = ralloc_parent(impl);
state.dead_ctx = ralloc_context(NULL);
@@ -272,13 +277,14 @@ lower_phis_to_scalar_impl(nir_function_impl *impl)
_mesa_key_pointer_equal);
nir_foreach_block(block, impl) {
lower_phis_to_scalar_block(block, &state);
progress = lower_phis_to_scalar_block(block, &state) || progress;
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
ralloc_free(state.dead_ctx);
return progress;
}
/** A pass that lowers vector phi nodes to scalar
@@ -288,11 +294,15 @@ lower_phis_to_scalar_impl(nir_function_impl *impl)
* instance, if one of the sources is a non-scalarizable vector, then we
* don't bother lowering because that would generate hard-to-coalesce movs.
*/
void
bool
nir_lower_phis_to_scalar(nir_shader *shader)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl)
lower_phis_to_scalar_impl(function->impl);
progress = lower_phis_to_scalar_impl(function->impl) || progress;
}
return progress;
}

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@@ -91,7 +91,7 @@ ir3_optimize_loop(nir_shader *s)
OPT_V(s, nir_lower_vars_to_ssa);
progress |= OPT(s, nir_lower_alu_to_scalar);
OPT_V(s, nir_lower_phis_to_scalar);
progress |= OPT(s, nir_lower_phis_to_scalar);
progress |= OPT(s, nir_copy_prop);
progress |= OPT(s, nir_opt_dce);

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@@ -1424,8 +1424,7 @@ vc4_optimize_nir(struct nir_shader *s)
NIR_PASS_V(s, nir_lower_vars_to_ssa);
NIR_PASS(progress, s, nir_lower_alu_to_scalar);
NIR_PASS_V(s, nir_lower_phis_to_scalar);
NIR_PASS(progress, s, nir_lower_phis_to_scalar);
NIR_PASS(progress, s, nir_copy_prop);
NIR_PASS(progress, s, nir_opt_remove_phis);
NIR_PASS(progress, s, nir_opt_dce);

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@@ -381,7 +381,7 @@ nir_optimize(nir_shader *nir, bool is_scalar)
OPT(nir_copy_prop);
if (is_scalar) {
OPT_V(nir_lower_phis_to_scalar);
OPT(nir_lower_phis_to_scalar);
}
OPT(nir_copy_prop);