include readtex.h
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@@ -17,7 +17,7 @@
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#include <string.h>
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#include <GL/glut.h>
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#include "readtex.c" /* I know, this is a hack. */
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#include "readtex.h"
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#define TEXTURE_1_FILE "../images/girl.rgb"
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#define TEXTURE_2_FILE "../images/reflect.rgb"
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@@ -36,7 +36,6 @@ static GLfloat drift_increment = 0.005;
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static GLfloat Xrot = 20.0, Yrot = 30.0, Zrot = 0.0;
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static void Idle( void )
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{
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if (Animate) {
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