minor clean-ups

This commit is contained in:
Brian Paul
2006-06-15 15:36:06 +00:00
parent 9960ddcd66
commit 2d77b25c27

View File

@@ -69,7 +69,7 @@ lookup_arrayobj(GLcontext *ctx, GLuint id)
/**
* Allocate and initialize a new array object.
* Allocate and initialize a new vertex array object.
*
* This function is intended to be called via
* \c dd_function_table::NewArrayObject.
@@ -77,12 +77,9 @@ lookup_arrayobj(GLcontext *ctx, GLuint id)
struct gl_array_object *
_mesa_new_array_object( GLcontext *ctx, GLuint name )
{
struct gl_array_object *obj;
(void) ctx;
obj = MALLOC_STRUCT(gl_array_object);
_mesa_initialize_array_object(ctx, obj, name);
struct gl_array_object *obj = MALLOC_STRUCT(gl_array_object);
if (obj)
_mesa_initialize_array_object(ctx, obj, name);
return obj;
}
@@ -97,7 +94,6 @@ void
_mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
(void) ctx;
_mesa_free(obj);
}
@@ -177,7 +173,6 @@ _mesa_initialize_array_object( GLcontext *ctx,
obj->VertexAttrib[i].Flags = CA_CLIENT_DATA;
}
#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
obj->Vertex.BufferObj = ctx->Array.NullBufferObj;