zink: define zink_pipeline_dynamic_state3 as zink_rasterizer_hw_state
this ensures the structs are kept in sync Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18911>
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@@ -650,14 +650,7 @@ struct zink_pipeline_dynamic_state2 {
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uint16_t vertices_per_patch; //5 bits
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};
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struct zink_pipeline_dynamic_state3 {
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unsigned polygon_mode : 2; //VkPolygonMode
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unsigned line_mode : 2; //VkLineRasterizationModeEXT
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unsigned depth_clamp:1;
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unsigned pv_last:1;
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unsigned line_stipple_enable:1;
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unsigned clip_halfz:1;
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};
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#define zink_pipeline_dynamic_state3 zink_rasterizer_hw_state
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struct zink_gfx_pipeline_state {
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/* order matches zink_gfx_output_key */
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