mesa: add NV_viewport_array2 enable, attach to glsl
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4529>
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@@ -751,6 +751,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(NV_fragment_shader_interlock),
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EXT(NV_image_formats),
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EXT(NV_shader_atomic_float),
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EXT(NV_viewport_array2),
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};
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#undef EXT
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@@ -402,6 +402,7 @@ EXT(NV_texture_barrier , NV_texture_barrier
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EXT(NV_texture_env_combine4 , NV_texture_env_combine4 , GLL, x , x , x , 1999)
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EXT(NV_texture_rectangle , NV_texture_rectangle , GLL, x , x , x , 2000)
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EXT(NV_vdpau_interop , NV_vdpau_interop , GLL, GLC, x , x , 2010)
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EXT(NV_viewport_array2 , NV_viewport_array2 , GLL, GLC, x , 31, 2015)
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EXT(NV_viewport_swizzle , NV_viewport_swizzle , GLL, GLC, x , 31, 2015)
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EXT(OES_EGL_image , OES_EGL_image , GLL, GLC, ES1, ES2, 2006) /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
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@@ -4448,6 +4448,7 @@ struct gl_extensions
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GLboolean NV_conservative_raster_dilate;
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GLboolean NV_conservative_raster_pre_snap_triangles;
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GLboolean NV_conservative_raster_pre_snap;
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GLboolean NV_viewport_array2;
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GLboolean NV_viewport_swizzle;
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GLboolean NVX_gpu_memory_info;
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GLboolean TDFX_texture_compression_FXT1;
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