docs: Add some missing features to 9.0 release notes and GL3.txt
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -42,13 +42,13 @@ GLX_ARB_create_context (GLX 1.4 is required) DONE
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GL 3.1:
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GLSL 1.40 needs UBOs (in progress)
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Forward compatibile context support/deprecations not started
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GLSL 1.40 DONE (i965)
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Forward compatibile context support/deprecations DONE (i965)
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Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
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Primitive restart (GL_NV_primitive_restart) DONE (i965, r600)
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16 vertex texture image units DONE
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Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
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Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965)
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Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
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Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965)
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Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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@@ -56,7 +56,7 @@ Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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GL 3.2:
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Core/compatibility profiles not started
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Core/compatibility profiles DONE
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GLSL 1.50 not started
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Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
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@@ -43,9 +43,11 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_invalidate_subdate - Currently a "no-op" implementation. This
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extension is always enabled in all drivers.</li>
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<li>GL_ARB_shader_bit_encoding</li>
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<li>GL_ARB_texture_buffer_object</li>
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<li>GL_ARB_timer_query</li>
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<li>GL_ARB_transform_feedback3</li>
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<li>GL_ARB_transform_feedback_instanced</li>
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<li>GL_ARB_uniform_buffer_object</li>
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<li>GL_EXT_unpack_subimage for ES 2.0</li>
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<li>GL_EXT_read_format_bgra for ES 1.1 and 2.0</li>
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<li>GL_EXT_texture_rg for ES 2.x</li>
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