i965/vec4: Handle 16-bit types at type_size_xvec4
These types have similar vec4 sizes as their 32-bit counterparts. The vec4 backend doesn't support 16-bit types and probably never will, but this method is called by the scalar backend at fs_visitor::nir_setup_outputs(), so we still need to provide valid vec4 sizes for 16-bit types. In the future, something different should be implemented to avoid this dependency. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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committed by
Jose Maria Casanova Crespo

parent
4049c04122
commit
2d28ca7000
@@ -584,8 +584,11 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4)
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_UINT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_INT:
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_FLOAT:
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case GLSL_TYPE_FLOAT16:
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case GLSL_TYPE_BOOL:
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case GLSL_TYPE_BOOL:
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_DOUBLE:
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case GLSL_TYPE_UINT16:
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case GLSL_TYPE_INT16:
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_UINT64:
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case GLSL_TYPE_INT64:
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case GLSL_TYPE_INT64:
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if (type->is_matrix()) {
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if (type->is_matrix()) {
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