intel: Keep track of x,y offsets in miptrees and use them for blitting.

By just using offsets, we confused the hardware's tiling calculations,
resulting in failures in miptree validation and blit clears.

Fixes piglit fbo-clearmipmap.

Bug #23552. (automatic mipmap generation)
This commit is contained in:
Eric Anholt
2009-07-09 09:32:21 -07:00
parent b01937a3c9
commit 2d17dbfb53
8 changed files with 121 additions and 143 deletions

View File

@@ -441,6 +441,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
intel_region_buffer(intel, irb->region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
int x1 = b.x1 + irb->region->draw_x;
int y1 = b.y1 + irb->region->draw_y;
int x2 = b.x2 + irb->region->draw_x;
int y2 = b.y2 + irb->region->draw_y;
GLuint clearVal;
GLint pitch, cpp;
@@ -449,11 +453,10 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
pitch = irb->region->pitch;
cpp = irb->region->cpp;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
__FUNCTION__,
irb->region->buffer, (pitch * cpp),
irb->region->draw_offset,
b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
x1, y1, x2 - x1, y2 - y1);
BR13 = 0xf0 << 16;
CMD = XY_COLOR_BLT_CMD;
@@ -526,17 +529,17 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
buf, irb->Base.Name);
*/
assert(b.x1 < b.x2);
assert(b.y1 < b.y2);
assert(x1 < x2);
assert(y1 < y2);
BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((b.y1 << 16) | b.x1);
OUT_BATCH((b.y2 << 16) | b.x2);
OUT_BATCH((y1 << 16) | x1);
OUT_BATCH((y2 << 16) | x2);
OUT_RELOC(write_buffer,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
irb->region->draw_offset);
0);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */