glsl: Add parsing for GLSL uniform blocks.
This doesn't do anything with the uniform block declarations yet, so usage of those uniforms finds them to be undeclared. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -312,6 +312,7 @@ layout {
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|| yyextra->AMD_conservative_depth_enable
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|| yyextra->ARB_conservative_depth_enable
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|| yyextra->ARB_explicit_attrib_location_enable
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|| yyextra->ARB_uniform_buffer_object_enable
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|| yyextra->ARB_fragment_coord_conventions_enable) {
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return LAYOUT_TOK;
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} else {
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@@ -392,7 +393,7 @@ enum KEYWORD(110 || ES, 999, ENUM);
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typedef KEYWORD(110 || ES, 999, TYPEDEF);
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template KEYWORD(110 || ES, 999, TEMPLATE);
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this KEYWORD(110 || ES, 999, THIS);
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packed KEYWORD(110 || ES, 999, PACKED_TOK);
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packed KEYWORD(110 || ES, 140 || yyextra->ARB_uniform_buffer_object_enable, PACKED_TOK);
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goto KEYWORD(110 || ES, 999, GOTO);
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switch KEYWORD(110 || ES, 130, SWITCH);
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default KEYWORD(110 || ES, 130, DEFAULT);
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@@ -468,7 +469,7 @@ image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
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imageBuffer KEYWORD(130, 999, IMAGEBUFFER);
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iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER);
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uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER);
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row_major KEYWORD(130, 999, ROW_MAJOR);
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row_major KEYWORD(130, 140 || yyextra->ARB_uniform_buffer_object_enable, ROW_MAJOR);
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/* Additional reserved words in GLSL 1.40 */
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isampler2DRect KEYWORD(140, 140, ISAMPLER2DRECT);
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