ac/gpu_info: replace num_good_cu_per_sh with min/max_good_cu_per_sa
Perf counters use the new max number. Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5184>
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@@ -624,14 +624,15 @@ bool ac_query_gpu_info(int fd, void *dev_p,
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util_bitcount(info->cu_mask[i][j]);
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}
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}
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info->num_good_cu_per_sh = info->num_good_compute_units /
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(info->max_se * info->max_sh_per_se);
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/* Round down to the nearest multiple of 2, because the hw can't
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* disable CUs. It can only disable whole WGPs (dual-CUs).
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/* On GFX10, only whole WGPs (in units of 2 CUs) can be disabled,
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* and max - min <= 2.
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*/
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if (info->chip_class >= GFX10)
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info->num_good_cu_per_sh -= info->num_good_cu_per_sh % 2;
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unsigned cu_group = info->chip_class >= GFX10 ? 2 : 1;
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info->max_good_cu_per_sa = DIV_ROUND_UP(info->num_good_compute_units,
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(info->max_se * info->max_sh_per_se * cu_group)) * cu_group;
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info->min_good_cu_per_sa = (info->num_good_compute_units /
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(info->max_se * info->max_sh_per_se * cu_group)) * cu_group;
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memcpy(info->si_tile_mode_array, amdinfo->gb_tile_mode,
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sizeof(amdinfo->gb_tile_mode));
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@@ -910,7 +911,8 @@ void ac_print_gpu_info(struct radeon_info *info)
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printf("Shader core info:\n");
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printf(" max_shader_clock = %i\n", info->max_shader_clock);
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printf(" num_good_compute_units = %i\n", info->num_good_compute_units);
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printf(" num_good_cu_per_sh = %i\n", info->num_good_cu_per_sh);
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printf(" max_good_cu_per_sa = %i\n", info->max_good_cu_per_sa);
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printf(" min_good_cu_per_sa = %i\n", info->min_good_cu_per_sa);
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printf(" max_se = %i\n", info->max_se);
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printf(" max_sh_per_se = %i\n", info->max_sh_per_se);
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printf(" max_wave64_per_simd = %i\n", info->max_wave64_per_simd);
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@@ -157,7 +157,8 @@ struct radeon_info {
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uint32_t r600_max_quad_pipes; /* wave size / 16 */
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uint32_t max_shader_clock;
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uint32_t num_good_compute_units;
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uint32_t num_good_cu_per_sh;
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uint32_t max_good_cu_per_sa;
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uint32_t min_good_cu_per_sa; /* min != max if SAs have different # of CUs */
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uint32_t max_se; /* shader engines */
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uint32_t max_sh_per_se; /* shader arrays per shader engine */
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uint32_t max_wave64_per_simd;
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@@ -1753,7 +1753,7 @@ void radv_GetPhysicalDeviceProperties2(
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properties->shaderArraysPerEngineCount =
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pdevice->rad_info.max_sh_per_se;
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properties->computeUnitsPerShaderArray =
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pdevice->rad_info.num_good_cu_per_sh;
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pdevice->rad_info.min_good_cu_per_sa;
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properties->simdPerComputeUnit =
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pdevice->rad_info.num_simd_per_compute_unit;
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properties->wavefrontsPerSimd =
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@@ -358,7 +358,7 @@ radv_fill_sqtt_asic_info(struct radv_device *device,
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chunk->vgprs_per_simd = rad_info->num_physical_wave64_vgprs_per_simd;
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chunk->sgprs_per_simd = rad_info->num_physical_sgprs_per_simd;
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chunk->shader_engines = rad_info->max_se;
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chunk->compute_unit_per_shader_engine = rad_info->num_good_cu_per_sh;
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chunk->compute_unit_per_shader_engine = rad_info->min_good_cu_per_sa;
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chunk->simd_per_compute_unit = rad_info->num_simd_per_compute_unit;
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chunk->wavefronts_per_simd = rad_info->max_wave64_per_simd;
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@@ -293,7 +293,7 @@ si_emit_graphics(struct radv_device *device,
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}
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/* Compute LATE_ALLOC_VS.LIMIT. */
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unsigned num_cu_per_sh = physical_device->rad_info.num_good_cu_per_sh;
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unsigned num_cu_per_sh = physical_device->rad_info.min_good_cu_per_sa;
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unsigned late_alloc_wave64 = 0; /* The limit is per SH. */
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unsigned late_alloc_wave64_gs = 0;
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unsigned cu_mask_vs = 0xffff;
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@@ -1256,7 +1256,7 @@ void si_init_perfcounters(struct si_screen *screen)
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else if (!strcmp(block->b->b->name, "TA") ||
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!strcmp(block->b->b->name, "TCP") ||
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!strcmp(block->b->b->name, "TD")) {
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block->num_instances = MAX2(1, screen->info.num_good_cu_per_sh);
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block->num_instances = MAX2(1, screen->info.max_good_cu_per_sa);
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}
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if (si_pc_block_has_per_instance_groups(pc, block)) {
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@@ -5269,7 +5269,7 @@ static void si_init_config(struct si_context *sctx)
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}
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/* Compute LATE_ALLOC_VS.LIMIT. */
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unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
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unsigned num_cu_per_sh = sscreen->info.min_good_cu_per_sa;
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unsigned late_alloc_wave64 = 0; /* The limit is per SH. */
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unsigned cu_mask_vs = 0xffff;
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unsigned cu_mask_gs = 0xffff;
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@@ -1143,7 +1143,7 @@ static void gfx10_shader_ngg(struct si_screen *sscreen, struct si_shader *shader
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S_00B22C_LDS_SIZE(shader->config.lds_size));
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/* Determine LATE_ALLOC_GS. */
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unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
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unsigned num_cu_per_sh = sscreen->info.min_good_cu_per_sa;
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unsigned late_alloc_wave64; /* The limit is per SH. */
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/* For Wave32, the hw will launch twice the number of late
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@@ -532,7 +532,8 @@ static bool do_winsys_init(struct radeon_drm_winsys *ws)
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radeon_get_drm_value(ws->fd, RADEON_INFO_MAX_SH_PER_SE, NULL,
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&ws->info.max_sh_per_se);
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if (ws->gen == DRV_SI) {
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ws->info.num_good_cu_per_sh = ws->info.num_good_compute_units /
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ws->info.max_good_cu_per_sa =
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ws->info.min_good_cu_per_sa = ws->info.num_good_compute_units /
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(ws->info.max_se * ws->info.max_sh_per_se);
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}
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