i965/dri: Support R8G8B8A8 and R8G8B8X8 configs

The Android framework requires support for EGLConfigs with
HAL_PIXEL_FORMAT_RGBX_8888 and HAL_PIXEL_FORMAT_RGBA_8888.

Even though all RGBX formats are disabled on gen9 by
brw_surface_formats.c, the new configs work correctly on Broxton thanks
to _mesa_format_fallback_rgbx_to_rgba().

On GLX, this creates no new configs, and therefore breaks no existing
apps. See in-patch comments for explanation. I tested with glxinfo and
glxgears on Skylake.

On Wayland, this also creates no new configs, and therfore breaks no
existing apps. (I tested with mesa-demos' eglinfo and es2gears_wayland
on Skylake). The reason differs from GLX, though. In
dri2_wl_add_configs_for_visual(), the format table contains only
B8G8R8X8, B8G8R8A8, and B5G6B5; and dri2_add_config() correctly matches
EGLConfig to format by inspecting channel masks.

On Android, in Chrome OS, I tested this on a Broxton device. I confirmed
that the Google Play Store's EGLSurface used HAL_PIXEL_FORMAT_RGBA_8888,
and that an Asteroid game's EGLSurface used HAL_PIXEL_FORMAT_RGBX_8888.
Both apps worked well. (Disclaimer: I didn't test this patch on Android
with Mesa master. I backported this patch series to an older Android
branch).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Chad Versace
2017-05-26 19:08:47 -07:00
parent 89d4008ac8
commit 2cde8ff545
2 changed files with 44 additions and 4 deletions

View File

@@ -450,11 +450,30 @@ intel_create_winsys_renderbuffer(struct intel_screen *screen,
_mesa_init_renderbuffer(rb, 0);
rb->ClassID = INTEL_RB_CLASS;
rb->_BaseFormat = _mesa_get_format_base_format(format);
rb->Format = format;
rb->InternalFormat = rb->_BaseFormat;
rb->NumSamples = num_samples;
/* The base format and internal format must be derived from the user-visible
* format (that is, the gl_config's format), even if we internally use
* choose a different format for the renderbuffer. Otherwise, rendering may
* use incorrect channel write masks.
*/
rb->_BaseFormat = _mesa_get_format_base_format(format);
rb->InternalFormat = rb->_BaseFormat;
rb->Format = format;
if (!screen->mesa_format_supports_render[rb->Format]) {
/* The glRenderbufferStorage paths in core Mesa detect if the driver
* does not support the user-requested format, and then searches for
* a falback format. The DRI code bypasses core Mesa, though. So we do
* the fallbacks here.
*
* We must support MESA_FORMAT_R8G8B8X8 on Android because the Android
* framework requires HAL_PIXEL_FORMAT_RGBX8888 winsys surfaces.
*/
rb->Format = _mesa_format_fallback_rgbx_to_rgba(rb->Format);
assert(screen->mesa_format_supports_render[rb->Format]);
}
/* intel-specific methods */
rb->Delete = intel_delete_renderbuffer;
rb->AllocStorage = intel_alloc_window_storage;

View File

@@ -1717,7 +1717,28 @@ intel_screen_make_configs(__DRIscreen *dri_screen)
static const mesa_format formats[] = {
MESA_FORMAT_B5G6R5_UNORM,
MESA_FORMAT_B8G8R8A8_UNORM,
MESA_FORMAT_B8G8R8X8_UNORM
MESA_FORMAT_B8G8R8X8_UNORM,
/* The 32-bit RGBA format must not precede the 32-bit BGRA format.
* Likewise for RGBX and BGRX. Otherwise, the GLX client and the GLX
* server may disagree on which format the GLXFBConfig represents,
* resulting in swapped color channels.
*
* The problem, as of 2017-05-30:
* When matching a GLXFBConfig to a __DRIconfig, GLX ignores the channel
* order and chooses the first __DRIconfig with the expected channel
* sizes. Specifically, GLX compares the GLXFBConfig's and __DRIconfig's
* __DRI_ATTRIB_{CHANNEL}_SIZE but ignores __DRI_ATTRIB_{CHANNEL}_MASK.
*
* EGL does not suffer from this problem. It correctly compares the
* channel masks when matching EGLConfig to __DRIconfig.
*/
/* Required by Android, for HAL_PIXEL_FORMAT_RGBA_8888. */
MESA_FORMAT_R8G8B8A8_UNORM,
/* Required by Android, for HAL_PIXEL_FORMAT_RGBX_8888. */
MESA_FORMAT_R8G8B8X8_UNORM,
};
/* GLX_SWAP_COPY_OML is not supported due to page flipping. */