glsl: Make ir_dereference_record constructor assert the variable exists.

Providing a NULL pointer to the ir_dereference_record() constructor
seems like a bad idea.  Currently, if provided NULL, it returns a
partially constructed value of error type.  However, none of the callers
are prepared to handle that scenario.

Code inspection shows that all callers do one of the following:
- Already NULL-check the argument prior to creating the dereference
- Already deference the argument (and thus would crash if it were NULL)
- Newly allocate the argument.

Thus, it should be safe to simply assert the value passed is not NULL.
This should also catch issues right away, rather than dying later.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2012-03-13 12:51:15 -07:00
parent 25b0d45d03
commit 2cd652f810

View File

@@ -1074,11 +1074,12 @@ ir_dereference_array::set_array(ir_rvalue *value)
ir_dereference_record::ir_dereference_record(ir_rvalue *value,
const char *field)
{
assert(value != NULL);
this->ir_type = ir_type_dereference_record;
this->record = value;
this->field = ralloc_strdup(this, field);
this->type = (this->record != NULL)
? this->record->type->field_type(field) : glsl_type::error_type;
this->type = this->record->type->field_type(field);
}
@@ -1090,8 +1091,7 @@ ir_dereference_record::ir_dereference_record(ir_variable *var,
this->ir_type = ir_type_dereference_record;
this->record = new(ctx) ir_dereference_variable(var);
this->field = ralloc_strdup(this, field);
this->type = (this->record != NULL)
? this->record->type->field_type(field) : glsl_type::error_type;
this->type = this->record->type->field_type(field);
}
bool