st/glsl_to_nir: gather next_stage in shader_info
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -64,6 +64,11 @@ typedef struct shader_info {
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/** The shader stage, such as MESA_SHADER_VERTEX. */
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gl_shader_stage stage;
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/** The shader stage in a non SSO linked program that follows this stage,
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* such as MESA_SHADER_FRAGMENT.
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*/
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gl_shader_stage next_stage;
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/* Number of textures used by this shader */
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unsigned num_textures;
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/* Number of uniform buffers used by this shader */
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