radv: lower ycbcr textures just before applying the pipeline layout
This shouldn't change anything. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15749>
This commit is contained in:

committed by
Marge Bot

parent
ace073eb0b
commit
2c97e79473
@@ -4344,6 +4344,7 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout
|
||||
else if (i == MESA_SHADER_TESS_EVAL && nir[MESA_SHADER_GEOMETRY])
|
||||
info = &infos[MESA_SHADER_GEOMETRY];
|
||||
}
|
||||
NIR_PASS_V(nir[i], radv_nir_lower_ycbcr_textures, pipeline_layout);
|
||||
NIR_PASS_V(nir[i], radv_nir_apply_pipeline_layout, device, pipeline_layout, info,
|
||||
&args[i]);
|
||||
|
||||
|
Reference in New Issue
Block a user