Change projection transform so that the top row of teapots are now visible.

This commit is contained in:
Karl Schultz
2003-09-24 17:34:32 +00:00
parent 9b101c34da
commit 2c9618bb12

View File

@@ -180,10 +180,10 @@ myReshape(int w, int h)
glMatrixMode(GL_PROJECTION); glMatrixMode(GL_PROJECTION);
glLoadIdentity(); glLoadIdentity();
if (w <= h) if (w <= h)
glOrtho(0.0, 16.0, 0.0, 16.0 * (GLfloat) h / (GLfloat) w, glOrtho(0.0, 16.0, 0.0, 18.0 * (GLfloat) h / (GLfloat) w,
-10.0, 10.0); -10.0, 10.0);
else else
glOrtho(0.0, 16.0 * (GLfloat) w / (GLfloat) h, 0.0, 16.0, glOrtho(0.0, 16.0 * (GLfloat) w / (GLfloat) h, 0.0, 18.0,
-10.0, 10.0); -10.0, 10.0);
glMatrixMode(GL_MODELVIEW); glMatrixMode(GL_MODELVIEW);
} }