- Port 3.4 texture utils, texture format work to 3.5 (including new
FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
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@@ -1,4 +1,4 @@
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/* $Id: texobj.c,v 1.44 2001/03/12 00:48:39 gareth Exp $ */
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/* $Id: texobj.c,v 1.45 2001/03/18 08:53:49 gareth Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -79,6 +79,7 @@ _mesa_alloc_texture_object( struct gl_shared_state *shared,
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obj->MaxLod = 1000.0;
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obj->BaseLevel = 0;
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obj->MaxLevel = 1000;
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obj->MaxAnisotropy = 1.0;
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obj->CompareFlag = GL_FALSE;
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obj->CompareOperator = GL_TEXTURE_LEQUAL_R_SGIX;
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obj->ShadowAmbient = 0;
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