mesa: move glViewport and glDepthRange functions into new viewport.c file

A bit of refactoring with an eye toward ES2 and GL 3.1
This commit is contained in:
Brian Paul
2009-03-07 12:33:11 -07:00
parent 4de5abee39
commit 2c37851595
15 changed files with 253 additions and 176 deletions

View File

@@ -143,6 +143,7 @@
#include "mtypes.h"
#include "varray.h"
#include "version.h"
#include "viewport.h"
#include "vtxfmt.h"
#include "glapi/glthread.h"
#include "glapi/glapioffsets.h"