enable lighting even if no light sources are turned on

This commit is contained in:
Brian Paul
1999-10-20 22:16:45 +00:00
parent 456935a65e
commit 2c318aad9d

View File

@@ -1,4 +1,4 @@
/* $Id: enable.c,v 1.6 1999/10/08 09:27:10 keithw Exp $ */ /* $Id: enable.c,v 1.7 1999/10/20 22:16:45 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -192,7 +192,7 @@ void gl_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
if (ctx->Light.Enabled!=state) { if (ctx->Light.Enabled!=state) {
ctx->Light.Enabled = state; ctx->Light.Enabled = state;
ctx->Enabled &= ~ENABLE_LIGHT; ctx->Enabled &= ~ENABLE_LIGHT;
if (state && !is_empty_list(&ctx->Light.EnabledList)) if (state)
ctx->Enabled |= ENABLE_LIGHT; ctx->Enabled |= ENABLE_LIGHT;
ctx->NewState |= NEW_LIGHTING; ctx->NewState |= NEW_LIGHTING;
} }