anv: Calculate the real guardband based on render area

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14961>
This commit is contained in:
Jason Ekstrand
2022-02-28 14:18:09 -06:00
parent 12d815bcac
commit 2c04373c45

View File

@@ -77,10 +77,15 @@ gfx8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
* framebuffer at the time we emit the packet. Otherwise, we have
* fall back to a worst-case guardband of [-1, 1].
*/
intel_calculate_guardband_size(0, gfx->render_area.offset.x +
gfx->render_area.extent.width,
0, gfx->render_area.offset.y +
gfx->render_area.extent.height,
const uint32_t x_min = gfx->render_area.offset.x;
const uint32_t x_max = gfx->render_area.offset.x +
gfx->render_area.extent.width;
const uint32_t y_min = gfx->render_area.offset.y;
const uint32_t y_max = gfx->render_area.offset.y +
gfx->render_area.extent.height;
intel_calculate_guardband_size(x_min, x_max, y_min, y_max,
sfv.ViewportMatrixElementm00,
sfv.ViewportMatrixElementm11,
sfv.ViewportMatrixElementm30,