nvk: Use canonical variable names in nvk_shader.c
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
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Marge Bot

parent
6170e1c8d9
commit
2be4acce25
@@ -53,15 +53,15 @@ pipe_shader_type_from_mesa(gl_shader_stage stage)
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}
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const nir_shader_compiler_options *
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nvk_physical_device_nir_options(const struct nvk_physical_device *pdevice,
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nvk_physical_device_nir_options(const struct nvk_physical_device *pdev,
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gl_shader_stage stage)
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{
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enum pipe_shader_type p_stage = pipe_shader_type_from_mesa(stage);
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return nv50_ir_nir_shader_compiler_options(pdevice->dev->chipset, p_stage);
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return nv50_ir_nir_shader_compiler_options(pdev->dev->chipset, p_stage);
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}
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struct spirv_to_nir_options
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nvk_physical_device_spirv_options(const struct nvk_physical_device *pdevice,
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nvk_physical_device_spirv_options(const struct nvk_physical_device *pdev,
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const struct vk_pipeline_robustness_state *rs)
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{
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return (struct spirv_to_nir_options) {
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@@ -364,12 +364,12 @@ nvk_optimize_nir(nir_shader *nir)
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}
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void
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nvk_lower_nir(struct nvk_device *device, nir_shader *nir,
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nvk_lower_nir(struct nvk_device *dev, nir_shader *nir,
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const struct vk_pipeline_robustness_state *rs,
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bool is_multiview,
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const struct vk_pipeline_layout *layout)
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{
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struct nvk_physical_device *pdev = nvk_device_physical(device);
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struct nvk_physical_device *pdev = nvk_device_physical(dev);
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NIR_PASS(_, nir, nir_split_struct_vars, nir_var_function_temp);
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NIR_PASS(_, nir, nir_lower_vars_to_ssa);
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@@ -1053,7 +1053,7 @@ nvk_fill_transform_feedback_state(struct nir_shader *nir,
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}
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VkResult
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nvk_compile_nir(struct nvk_physical_device *device, nir_shader *nir,
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nvk_compile_nir(struct nvk_physical_device *pdev, nir_shader *nir,
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const struct nvk_fs_key *fs_key,
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struct nvk_shader *shader,
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struct nvk_pipeline_compilation_ctx *ctx)
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@@ -1067,7 +1067,7 @@ nvk_compile_nir(struct nvk_physical_device *device, nir_shader *nir,
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return false;
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info->type = pipe_shader_type_from_mesa(nir->info.stage);
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info->target = device->dev->chipset;
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info->target = pdev->dev->chipset;
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info->bin.nir = nir;
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for (unsigned i = 0; i < 3; i++)
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