st/mesa: switch tes over to shared shader_info
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -1629,12 +1629,13 @@ st_translate_tesseval_program(struct st_context *st,
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if (ureg == NULL)
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return false;
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if (sttep->Base.PrimitiveMode == GL_ISOLINES)
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if (sttep->Base.Base.info.tes.primitive_mode == GL_ISOLINES)
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ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES);
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else
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ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, sttep->Base.PrimitiveMode);
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ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE,
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sttep->Base.Base.info.tes.primitive_mode);
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switch (sttep->Base.Spacing) {
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switch (sttep->Base.Base.info.tes.spacing) {
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case GL_EQUAL:
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ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, PIPE_TESS_SPACING_EQUAL);
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break;
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@@ -1651,8 +1652,9 @@ st_translate_tesseval_program(struct st_context *st,
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}
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ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW,
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sttep->Base.VertexOrder == GL_CW);
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ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, sttep->Base.PointMode);
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sttep->Base.Base.info.tes.vertex_order == GL_CW);
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ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE,
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sttep->Base.Base.info.tes.point_mode);
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st_translate_program_common(st, &sttep->Base.Base, sttep->glsl_to_tgsi,
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ureg, PIPE_SHADER_TESS_EVAL, &sttep->tgsi);
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