st/mesa: Add support for KHR_no_error flag

Add a new context flag and plumb it through the various layers of the
context creation code to set up dispatch tables for the no-error mode.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Grigori Goronzy
2017-06-29 04:39:22 +02:00
parent 7299e82fa4
commit 2bbe235053
5 changed files with 18 additions and 5 deletions

View File

@@ -90,6 +90,7 @@ enum st_api_feature
#define ST_CONTEXT_FLAG_FORWARD_COMPATIBLE (1 << 1)
#define ST_CONTEXT_FLAG_ROBUST_ACCESS (1 << 2)
#define ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED (1 << 3)
#define ST_CONTEXT_FLAG_NO_ERROR (1 << 4)
/**
* Reasons that context creation might fail.

View File

@@ -107,6 +107,9 @@ dri_create_context(gl_api api, const struct gl_config * visual,
if (notify_reset)
attribs.flags |= ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED;
if (flags & __DRI_CTX_FLAG_NO_ERROR)
attribs.flags |= ST_CONTEXT_FLAG_NO_ERROR;
if (sharedContextPrivate) {
st_share = ((struct dri_context *)sharedContextPrivate)->st;
}

View File

@@ -289,7 +289,7 @@ static void st_init_driver_flags(struct st_context *st);
static struct st_context *
st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
const struct st_config_options *options)
const struct st_config_options *options, bool no_error)
{
struct pipe_screen *screen = pipe->screen;
uint i;
@@ -370,6 +370,9 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
if (no_error)
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
st->has_stencil_export =
screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT);
st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3);
@@ -536,7 +539,8 @@ static void st_init_driver_flags(struct st_context *st)
struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
const struct gl_config *visual,
struct st_context *share,
const struct st_config_options *options)
const struct st_config_options *options,
bool no_error)
{
struct gl_context *ctx;
struct gl_context *shareCtx = share ? share->ctx : NULL;
@@ -567,7 +571,7 @@ struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
if (debug_get_option_mesa_mvp_dp4())
ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE;
st = st_create_context_priv(ctx, pipe, options);
st = st_create_context_priv(ctx, pipe, options, no_error);
if (!st) {
_mesa_destroy_context(ctx);
}

View File

@@ -398,7 +398,8 @@ extern struct st_context *
st_create_context(gl_api api, struct pipe_context *pipe,
const struct gl_config *visual,
struct st_context *share,
const struct st_config_options *options);
const struct st_config_options *options,
bool no_error);
extern void
st_destroy_context(struct st_context *st);

View File

@@ -679,6 +679,7 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
struct pipe_context *pipe;
struct gl_config mode;
gl_api api;
bool no_error = false;
unsigned ctx_flags = PIPE_CONTEXT_PREFER_THREADED;
if (!(stapi->profile_mask & (1 << attribs->profile)))
@@ -705,6 +706,9 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS)
ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS;
if (attribs->flags & ST_CONTEXT_FLAG_NO_ERROR)
no_error = true;
pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags);
if (!pipe) {
*error = ST_CONTEXT_ERROR_NO_MEMORY;
@@ -712,7 +716,7 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
}
st_visual_to_context_mode(&attribs->visual, &mode);
st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options);
st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options, no_error);
if (!st) {
*error = ST_CONTEXT_ERROR_NO_MEMORY;
pipe->destroy(pipe);