added GL_SGIX/SGIS_pixel_texture extension

This commit is contained in:
Brian Paul
2000-04-07 16:27:26 +00:00
parent ede4887b16
commit 2b2e925ea4
7 changed files with 139 additions and 8 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: attrib.c,v 1.20 2000/03/19 01:10:11 brianp Exp $ */ /* $Id: attrib.c,v 1.21 2000/04/07 16:27:54 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -177,6 +177,8 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Lighting = ctx->Light.Enabled; attr->Lighting = ctx->Light.Enabled;
attr->LineSmooth = ctx->Line.SmoothFlag; attr->LineSmooth = ctx->Line.SmoothFlag;
attr->LineStipple = ctx->Line.StippleFlag; attr->LineStipple = ctx->Line.StippleFlag;
attr->Histogram = ctx->Pixel.HistogramEnabled;
attr->MinMax = ctx->Pixel.MinMaxEnabled;
attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled; attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled;
attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled; attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled;
attr->Map1Color4 = ctx->Eval.Map1Color4; attr->Map1Color4 = ctx->Eval.Map1Color4;
@@ -198,6 +200,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
attr->Normalize = ctx->Transform.Normalize; attr->Normalize = ctx->Transform.Normalize;
attr->PixelTexture = ctx->Pixel.PixelTextureEnabled;
attr->PointSmooth = ctx->Point.SmoothFlag; attr->PointSmooth = ctx->Point.SmoothFlag;
attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint; attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint;
attr->PolygonOffsetLine = ctx->Polygon.OffsetLine; attr->PolygonOffsetLine = ctx->Polygon.OffsetLine;
@@ -531,6 +534,7 @@ _mesa_PopAttrib(void)
TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, GL_MAP2_VERTEX_4); TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, GL_MAP2_VERTEX_4);
TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE); TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE);
TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals, GL_RESCALE_NORMAL_EXT); TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals, GL_RESCALE_NORMAL_EXT);
TEST_AND_UPDATE(ctx->Pixel.PixelTextureEnabled, enable->PixelTexture, GL_POINT_SMOOTH);
TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth, GL_POINT_SMOOTH); TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth, GL_POINT_SMOOTH);
TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint, GL_POLYGON_OFFSET_POINT); TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint, GL_POLYGON_OFFSET_POINT);
TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine, GL_POLYGON_OFFSET_LINE); TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine, GL_POLYGON_OFFSET_LINE);

View File

@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.54 2000/04/07 00:19:41 brianp Exp $ */ /* $Id: context.c,v 1.55 2000/04/07 16:27:26 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -1115,6 +1115,11 @@ static void init_attrib_groups( GLcontext *ctx )
ctx->Pixel.MapGtoG[0] = 0.0; ctx->Pixel.MapGtoG[0] = 0.0;
ctx->Pixel.MapBtoB[0] = 0.0; ctx->Pixel.MapBtoB[0] = 0.0;
ctx->Pixel.MapAtoA[0] = 0.0; ctx->Pixel.MapAtoA[0] = 0.0;
ctx->Pixel.HistogramEnabled = GL_FALSE;
ctx->Pixel.MinMaxEnabled = GL_FALSE;
ctx->Pixel.PixelTextureEnabled = GL_FALSE;
ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
/* Point group */ /* Point group */
ctx->Point.SmoothFlag = GL_FALSE; ctx->Point.SmoothFlag = GL_FALSE;

View File

@@ -1,4 +1,4 @@
/* $Id: drawpix.c,v 1.16 2000/04/01 05:42:06 brianp Exp $ */ /* $Id: drawpix.c,v 1.17 2000/04/07 16:27:26 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -37,9 +37,11 @@
#include "mem.h" #include "mem.h"
#include "mmath.h" #include "mmath.h"
#include "pixel.h" #include "pixel.h"
#include "pixeltex.h"
#include "span.h" #include "span.h"
#include "state.h" #include "state.h"
#include "stencil.h" #include "stencil.h"
#include "texture.h"
#include "types.h" #include "types.h"
#include "zoom.h" #include "zoom.h"
#endif #endif
@@ -125,6 +127,7 @@ simple_DrawPixels( GLcontext *ctx, GLint x, GLint y,
&& ctx->Pixel.AlphaBias==0.0 && ctx->Pixel.AlphaScale==1.0 && ctx->Pixel.AlphaBias==0.0 && ctx->Pixel.AlphaScale==1.0
&& ctx->Pixel.IndexShift==0 && ctx->Pixel.IndexOffset==0 && ctx->Pixel.IndexShift==0 && ctx->Pixel.IndexOffset==0
&& ctx->Pixel.MapColorFlag==0 && ctx->Pixel.MapColorFlag==0
&& ctx->Texture.ReallyEnabled == 0
&& unpack->Alignment==1 && unpack->Alignment==1
&& !unpack->SwapBytes && !unpack->SwapBytes
&& !unpack->LsbFirst) { && !unpack->LsbFirst) {
@@ -645,6 +648,17 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
_mesa_unpack_ubyte_color_span(ctx, width, GL_RGBA, (void*) rgba, _mesa_unpack_ubyte_color_span(ctx, width, GL_RGBA, (void*) rgba,
format, type, source, unpack, GL_TRUE); format, type, source, unpack, GL_TRUE);
if (ctx->Texture.ReallyEnabled && ctx->Pixel.PixelTextureEnabled) {
GLfloat s[MAX_WIDTH], t[MAX_WIDTH], r[MAX_WIDTH], q[MAX_WIDTH];
GLuint unit;
/* XXX not sure how multitexture is supposed to work here */
for (unit = 0; unit < MAX_TEXTURE_UNITS; unit++) {
_mesa_pixeltexgen(ctx, width, (const GLubyte (*)[4]) rgba,
s, t, r, q);
gl_texture_pixels(ctx, unit, width, s, t, r, NULL, rgba);
}
}
if (quickDraw) { if (quickDraw) {
(*ctx->Driver.WriteRGBASpan)( ctx, width, x, y, (*ctx->Driver.WriteRGBASpan)( ctx, width, x, y,
(CONST GLubyte (*)[]) rgba, NULL); (CONST GLubyte (*)[]) rgba, NULL);

View File

@@ -1,4 +1,4 @@
/* $Id: enable.c,v 1.13 2000/04/04 15:14:10 brianp Exp $ */ /* $Id: enable.c,v 1.14 2000/04/07 16:27:26 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -467,6 +467,16 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
} }
break; break;
/* GL_SGIS_pixel_texture */
case GL_PIXEL_TEXTURE_SGIS:
ctx->Pixel.PixelTextureEnabled = state;
break;
/* GL_SGIX_pixel_texture */
case GL_PIXEL_TEX_GEN_SGIX:
ctx->Pixel.PixelTextureEnabled = state;
break;
default: default:
if (state) { if (state) {
gl_error( ctx, GL_INVALID_ENUM, "glEnable" ); gl_error( ctx, GL_INVALID_ENUM, "glEnable" );
@@ -671,6 +681,16 @@ _mesa_IsEnabled( GLenum cap )
return GL_FALSE; return GL_FALSE;
} }
/* GL_SGIS_pixel_texture */
case GL_PIXEL_TEXTURE_SGIS:
return ctx->Pixel.PixelTextureEnabled;
break;
/* GL_SGIX_pixel_texture */
case GL_PIXEL_TEX_GEN_SGIX:
return ctx->Pixel.PixelTextureEnabled;
break;
default: default:
gl_error( ctx, GL_INVALID_ENUM, "glIsEnabled" ); gl_error( ctx, GL_INVALID_ENUM, "glIsEnabled" );
return GL_FALSE; return GL_FALSE;

View File

@@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.21 2000/03/28 16:59:39 rjfrank Exp $ */ /* $Id: extensions.c,v 1.22 2000/04/07 16:27:26 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -78,7 +78,9 @@ static struct { int enabled; const char *name; } default_extensions[] = {
{ DEFAULT_OFF, "GL_EXT_vertex_array_set" }, { DEFAULT_OFF, "GL_EXT_vertex_array_set" },
{ DEFAULT_OFF, "GL_EXT_texture_env" }, { DEFAULT_OFF, "GL_EXT_texture_env" },
{ DEFAULT_ON, "GL_EXT_texture_lod_bias" }, { DEFAULT_ON, "GL_EXT_texture_lod_bias" },
{ DEFAULT_OFF, "GL_HP_occlusion_test" } { DEFAULT_OFF, "GL_HP_occlusion_test" },
{ DEFAULT_ON, "GL_SGIS_pixel_texture" },
{ DEFAULT_ON, "GL_SGIX_pixel_texture" }
}; };

View File

@@ -1,4 +1,4 @@
/* $Id: get.c,v 1.17 2000/04/04 15:14:10 brianp Exp $ */ /* $Id: get.c,v 1.18 2000/04/07 16:27:26 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -58,6 +58,28 @@
#endif #endif
static GLenum
pixel_texgen_mode(const GLcontext *ctx)
{
if (ctx->Pixel.FragmentRgbSource == GL_CURRENT_RASTER_POSITION) {
if (ctx->Pixel.FragmentAlphaSource == GL_CURRENT_RASTER_POSITION) {
return GL_RGBA;
}
else {
return GL_RGB;
}
}
else {
if (ctx->Pixel.FragmentAlphaSource == GL_CURRENT_RASTER_POSITION) {
return GL_ALPHA;
}
else {
return GL_NONE;
}
}
}
void void
_mesa_GetBooleanv( GLenum pname, GLboolean *params ) _mesa_GetBooleanv( GLenum pname, GLboolean *params )
@@ -1042,6 +1064,19 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
} }
return; return;
/* GL_SGIS_pixel_texture */
case GL_PIXEL_TEXTURE_SGIS:
*params = ctx->Pixel.PixelTextureEnabled;
break;
/* GL_SGIX_pixel_texture */
case GL_PIXEL_TEX_GEN_SGIX:
*params = ctx->Pixel.PixelTextureEnabled;
break;
case GL_PIXEL_TEX_GEN_MODE_SGIX:
*params = (GLboolean) pixel_texgen_mode(ctx);
break;
default: default:
gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" ); gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
} }
@@ -2034,6 +2069,19 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
} }
return; return;
/* GL_SGIS_pixel_texture */
case GL_PIXEL_TEXTURE_SGIS:
*params = (GLdouble) ctx->Pixel.PixelTextureEnabled;
break;
/* GL_SGIX_pixel_texture */
case GL_PIXEL_TEX_GEN_SGIX:
*params = (GLdouble) ctx->Pixel.PixelTextureEnabled;
break;
case GL_PIXEL_TEX_GEN_MODE_SGIX:
*params = (GLdouble) pixel_texgen_mode(ctx);
break;
default: default:
gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" ); gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
} }
@@ -3003,6 +3051,19 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
} }
return; return;
/* GL_SGIS_pixel_texture */
case GL_PIXEL_TEXTURE_SGIS:
*params = (GLfloat) ctx->Pixel.PixelTextureEnabled;
break;
/* GL_SGIX_pixel_texture */
case GL_PIXEL_TEX_GEN_SGIX:
*params = (GLfloat) ctx->Pixel.PixelTextureEnabled;
break;
case GL_PIXEL_TEX_GEN_MODE_SGIX:
*params = (GLfloat) pixel_texgen_mode(ctx);
break;
default: default:
gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" ); gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
} }
@@ -3995,6 +4056,19 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
} }
return; return;
/* GL_SGIS_pixel_texture */
case GL_PIXEL_TEXTURE_SGIS:
*params = (GLint) ctx->Pixel.PixelTextureEnabled;
break;
/* GL_SGIX_pixel_texture */
case GL_PIXEL_TEX_GEN_SGIX:
*params = (GLint) ctx->Pixel.PixelTextureEnabled;
break;
case GL_PIXEL_TEX_GEN_MODE_SGIX:
*params = (GLint) pixel_texgen_mode(ctx);
break;
default: default:
gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" ); gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
} }

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@@ -1,4 +1,4 @@
/* $Id: state.c,v 1.6 2000/04/01 05:42:06 brianp Exp $ */ /* $Id: state.c,v 1.7 2000/04/07 16:27:26 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -64,6 +64,7 @@
#include "mmath.h" #include "mmath.h"
#include "pipeline.h" #include "pipeline.h"
#include "pixel.h" #include "pixel.h"
#include "pixeltex.h"
#include "points.h" #include "points.h"
#include "polygon.h" #include "polygon.h"
#include "quads.h" #include "quads.h"
@@ -525,6 +526,17 @@ _mesa_init_exec_table(struct _glapi_table *exec)
exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv; exec->GetColorTableParameterfvEXT = _mesa_GetColorTableParameterfv;
exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv; exec->GetColorTableParameterivEXT = _mesa_GetColorTableParameteriv;
/* GL_SGIX_pixel_texture */
exec->PixelTexGenSGIX = _mesa_PixelTexGenSGIX;
/* GL_SGIS_pixel_texture */
exec->PixelTexGenParameteriSGIS = _mesa_PixelTexGenParameteriSGIS;
exec->PixelTexGenParameterivSGIS = _mesa_PixelTexGenParameterivSGIS;
exec->PixelTexGenParameterfSGIS = _mesa_PixelTexGenParameterfSGIS;
exec->PixelTexGenParameterfvSGIS = _mesa_PixelTexGenParameterfvSGIS;
exec->GetPixelTexGenParameterivSGIS = _mesa_GetPixelTexGenParameterivSGIS;
exec->GetPixelTexGenParameterfvSGIS = _mesa_GetPixelTexGenParameterfvSGIS;
/* GL_EXT_compiled_vertex_array */ /* GL_EXT_compiled_vertex_array */
exec->LockArraysEXT = _mesa_LockArraysEXT; exec->LockArraysEXT = _mesa_LockArraysEXT;
exec->UnlockArraysEXT = _mesa_UnlockArraysEXT; exec->UnlockArraysEXT = _mesa_UnlockArraysEXT;