anv: Store prog data in pipeline cache stream

We have to keep it there for the cache to work, so let's not have an
extra copy in struct anv_pipeline too.
This commit is contained in:
Kristian Høgsberg Kristensen
2016-03-04 08:15:16 -08:00
parent 37c5e70253
commit 2b29342fae
11 changed files with 171 additions and 123 deletions

View File

@@ -319,11 +319,11 @@ void genX(CmdDraw)(
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
genX(cmd_buffer_flush_state)(cmd_buffer);
if (cmd_buffer->state.pipeline->vs_prog_data.uses_basevertex ||
cmd_buffer->state.pipeline->vs_prog_data.uses_baseinstance)
if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
emit_base_vertex_instance(cmd_buffer, firstVertex, firstInstance);
anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE),
@@ -346,11 +346,11 @@ void genX(CmdDrawIndexed)(
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
genX(cmd_buffer_flush_state)(cmd_buffer);
if (cmd_buffer->state.pipeline->vs_prog_data.uses_basevertex ||
cmd_buffer->state.pipeline->vs_prog_data.uses_baseinstance)
if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
emit_base_vertex_instance(cmd_buffer, vertexOffset, firstInstance);
anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE),
@@ -398,13 +398,13 @@ void genX(CmdDrawIndirect)(
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
struct anv_bo *bo = buffer->bo;
uint32_t bo_offset = buffer->offset + offset;
genX(cmd_buffer_flush_state)(cmd_buffer);
if (cmd_buffer->state.pipeline->vs_prog_data.uses_basevertex ||
cmd_buffer->state.pipeline->vs_prog_data.uses_baseinstance)
if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
emit_base_vertex_instance_bo(cmd_buffer, bo, bo_offset + 8);
emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
@@ -429,14 +429,14 @@ void genX(CmdDrawIndexedIndirect)(
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
struct anv_bo *bo = buffer->bo;
uint32_t bo_offset = buffer->offset + offset;
genX(cmd_buffer_flush_state)(cmd_buffer);
/* TODO: We need to stomp base vertex to 0 somehow */
if (cmd_buffer->state.pipeline->vs_prog_data.uses_basevertex ||
cmd_buffer->state.pipeline->vs_prog_data.uses_baseinstance)
if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
emit_base_vertex_instance_bo(cmd_buffer, bo, bo_offset + 12);
emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
@@ -460,7 +460,7 @@ void genX(CmdDispatch)(
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
const struct brw_cs_prog_data *prog_data = get_cs_prog_data(pipeline);
if (prog_data->uses_num_work_groups) {
struct anv_state state =
@@ -507,7 +507,7 @@ void genX(CmdDispatchIndirect)(
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
const struct brw_cs_prog_data *prog_data = get_cs_prog_data(pipeline);
struct anv_bo *bo = buffer->bo;
uint32_t bo_offset = buffer->offset + offset;
struct anv_batch *batch = &cmd_buffer->batch;