glsl: Use nir_opt_barrier_modes() to drop unnecessary barriers
iris shader-db stats on Alchemist: total instructions in shared programs: 23150249 -> 23142733 (-0.03%) instructions in affected programs: 157322 -> 149806 (-4.78%) helped: 105 HURT: 2 helped stats (abs) min: 2 max: 821 x̄: 71.61 x̃: 15 helped stats (rel) min: 0.13% max: 27.56% x̄: 6.21% x̃: 2.35% HURT stats (abs) min: 1 max: 2 x̄: 1.50 x̃: 1 HURT stats (rel) min: 0.18% max: 0.23% x̄: 0.20% x̃: 0.20% 95% mean confidence interval for instructions value: -101.99 -38.50 95% mean confidence interval for instructions %-change: -7.59% -4.58% Instructions are helped. total sends in shared programs: 1036916 -> 1035366 (-0.15%) sends in affected programs: 15274 -> 13724 (-10.15%) helped: 108 / HURT: 0 helped stats (abs) min: 1 max: 162 x̄: 14.35 x̃: 3 helped stats (rel) min: 0.88% max: 33.83% x̄: 9.81% x̃: 5.05% 95% mean confidence interval for sends value: -20.79 -7.92 95% mean confidence interval for sends %-change: -11.66% -7.95% Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24842>
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@@ -1066,6 +1066,8 @@ preprocess_shader(const struct gl_constants *consts,
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options->lower_to_scalar_filter, NULL);
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}
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NIR_PASS_V(nir, nir_opt_barrier_modes);
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/* before buffers and vars_to_ssa */
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NIR_PASS_V(nir, gl_nir_lower_images, true);
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