fixed some typos
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@@ -128,8 +128,8 @@ FAQ:
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Q) What is NUL driver good for, if I don't get any output at all?
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A) For debugging. The NUL driver is very much like OSMesa. Everything is
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done just the same as VESA/VGA drivers, only it doesn't touches your
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video hardware. You can query the actual buffer by issuing:
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done just the same as VESA/VGA drivers, only it doesn't touch your video
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hardware. You can query the actual buffer by issuing:
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DMesaGetIntegerv(DMESA_GET_BUFFER_ADDR, &buffer);
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and dump it to a file.
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@@ -129,7 +129,7 @@ void APIENTRY glutIdleFunc (GLUTidleCB func)
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void APIENTRY glutTimerFunc (unsigned int millis, GLUTtimerCB func, int value)
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{
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static GLUTSShotCB g_sscb[MAX_SSHOT_CB];
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static int virgin = GL_TRUE;
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static GLboolean virgin = GL_TRUE;
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int i;
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int ttl;
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@@ -1216,7 +1216,7 @@ SECTION _DATA public align=16 class=DATA use32 flat
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#define LES(a, b) les b, a
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#define LFS(a, b) lfs b, a
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#define LGS(a, b) lgs b, a
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#define LSS(a, b) lss b, a
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#define LSS(a, b) lss b, P_(a)
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#define LLDT(a) lldt a
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#define LMSW(a) lmsw a
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#define LOCK lock
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