anv/pipeline: Add a pdevice helper variable

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Jason Ekstrand
2019-01-19 17:50:23 -06:00
parent 344171b9ee
commit 2aa78e46e9

View File

@@ -104,8 +104,9 @@ anv_shader_compile_to_nir(struct anv_device *device,
gl_shader_stage stage,
const VkSpecializationInfo *spec_info)
{
const struct brw_compiler *compiler =
device->instance->physicalDevice.compiler;
const struct anv_physical_device *pdevice =
&device->instance->physicalDevice;
const struct brw_compiler *compiler = pdevice->compiler;
const nir_shader_compiler_options *nir_options =
compiler->glsl_compiler_options[stage].NirOptions;
@@ -136,17 +137,17 @@ anv_shader_compile_to_nir(struct anv_device *device,
.caps = {
.device_group = true,
.draw_parameters = true,
.float64 = device->instance->physicalDevice.info.gen >= 8,
.float64 = pdevice->info.gen >= 8,
.image_write_without_format = true,
.int16 = device->instance->physicalDevice.info.gen >= 8,
.int64 = device->instance->physicalDevice.info.gen >= 8,
.int16 = pdevice->info.gen >= 8,
.int64 = pdevice->info.gen >= 8,
.min_lod = true,
.multiview = true,
.post_depth_coverage = device->instance->physicalDevice.info.gen >= 9,
.post_depth_coverage = pdevice->info.gen >= 9,
.shader_viewport_index_layer = true,
.stencil_export = device->instance->physicalDevice.info.gen >= 9,
.storage_8bit = device->instance->physicalDevice.info.gen >= 8,
.storage_16bit = device->instance->physicalDevice.info.gen >= 8,
.stencil_export = pdevice->info.gen >= 9,
.storage_8bit = pdevice->info.gen >= 8,
.storage_16bit = pdevice->info.gen >= 8,
.subgroup_arithmetic = true,
.subgroup_basic = true,
.subgroup_ballot = true,