mesa/meta: fix broken assertion, rename stack depth var
assert(current_save_state < MAX_META_OPS_DEPTH) did not compile. Rename current_save_state to SaveStackDepth to be more consistent with the style of the other fields.
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@@ -272,8 +272,10 @@ struct gen_mipmap_state
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*/
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*/
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struct gl_meta_state
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struct gl_meta_state
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{
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{
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struct save_state Save[MAX_META_OPS_DEPTH]; /**< state saved during meta-ops */
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/** Stack of state saved during meta-ops */
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int current_save_state;
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struct save_state Save[MAX_META_OPS_DEPTH];
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/** Save stack depth */
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GLuint SaveStackDepth;
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struct temp_texture TempTex;
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struct temp_texture TempTex;
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@@ -328,9 +330,9 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
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struct save_state *save;
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struct save_state *save;
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/* hope MAX_META_OPS_DEPTH is large enough */
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/* hope MAX_META_OPS_DEPTH is large enough */
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assert(current_save_state < MAX_META_OPS_DEPTH);
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assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH);
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save = &ctx->Meta->Save[ctx->Meta->current_save_state++];
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save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++];
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memset(save, 0, sizeof(*save));
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memset(save, 0, sizeof(*save));
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save->SavedState = state;
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save->SavedState = state;
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@@ -581,7 +583,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
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static void
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static void
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_mesa_meta_end(struct gl_context *ctx)
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_mesa_meta_end(struct gl_context *ctx)
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{
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{
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struct save_state *save = &ctx->Meta->Save[--ctx->Meta->current_save_state];
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struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth];
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const GLbitfield state = save->SavedState;
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const GLbitfield state = save->SavedState;
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if (state & META_ALPHA_TEST) {
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if (state & META_ALPHA_TEST) {
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