anv: Refactor anv_GetImageSubresourceLayout()
Its helper function, anv_surface_get_subresource_layout(), was not very helpful. So fold it into the main function. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This commit is contained in:
@@ -677,12 +677,18 @@ VkResult anv_BindImageMemory2KHR(
|
|||||||
return VK_SUCCESS;
|
return VK_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
void anv_GetImageSubresourceLayout(
|
||||||
anv_surface_get_subresource_layout(struct anv_image *image,
|
VkDevice device,
|
||||||
struct anv_surface *surface,
|
VkImage _image,
|
||||||
const VkImageSubresource *subresource,
|
const VkImageSubresource* subresource,
|
||||||
VkSubresourceLayout *layout)
|
VkSubresourceLayout* layout)
|
||||||
{
|
{
|
||||||
|
ANV_FROM_HANDLE(anv_image, image, _image);
|
||||||
|
const struct anv_surface *surface =
|
||||||
|
get_surface(image, subresource->aspectMask);
|
||||||
|
|
||||||
|
assert(__builtin_popcount(subresource->aspectMask) == 1);
|
||||||
|
|
||||||
/* If we are on a non-zero mip level or array slice, we need to
|
/* If we are on a non-zero mip level or array slice, we need to
|
||||||
* calculate a real offset.
|
* calculate a real offset.
|
||||||
*/
|
*/
|
||||||
@@ -696,22 +702,6 @@ anv_surface_get_subresource_layout(struct anv_image *image,
|
|||||||
layout->size = surface->isl.size;
|
layout->size = surface->isl.size;
|
||||||
}
|
}
|
||||||
|
|
||||||
void anv_GetImageSubresourceLayout(
|
|
||||||
VkDevice device,
|
|
||||||
VkImage _image,
|
|
||||||
const VkImageSubresource* pSubresource,
|
|
||||||
VkSubresourceLayout* pLayout)
|
|
||||||
{
|
|
||||||
ANV_FROM_HANDLE(anv_image, image, _image);
|
|
||||||
|
|
||||||
assert(__builtin_popcount(pSubresource->aspectMask) == 1);
|
|
||||||
|
|
||||||
anv_surface_get_subresource_layout(image,
|
|
||||||
get_surface(image,
|
|
||||||
pSubresource->aspectMask),
|
|
||||||
pSubresource, pLayout);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function determines the optimal buffer to use for a given
|
* This function determines the optimal buffer to use for a given
|
||||||
* VkImageLayout and other pieces of information needed to make that
|
* VkImageLayout and other pieces of information needed to make that
|
||||||
|
Reference in New Issue
Block a user