mesa: Remove the DXT compression via blit path.
No longer used.
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@@ -411,10 +411,7 @@ void st_init_extensions(struct st_context *st)
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if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_SAMPLER_VIEW, 0) &&
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(ctx->Mesa_DXTn ||
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screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_RENDER_TARGET, 0))) {
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ctx->Mesa_DXTn) {
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ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
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ctx->Extensions.S3_s3tc = GL_TRUE;
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}
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