added _mesa_print_nv_vertex_instruction()
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: nvvertparse.c,v 1.4 2003/03/14 15:40:59 brianp Exp $ */
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/* $Id: nvvertparse.c,v 1.5 2003/03/29 16:38:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -1291,7 +1291,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
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program->OutputsWritten = parseState.outputsWritten;
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program->OutputsWritten = parseState.outputsWritten;
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program->IsPositionInvariant = parseState.isPositionInvariant;
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program->IsPositionInvariant = parseState.isPositionInvariant;
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#ifdef DEBUG_foo
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#ifdef DEBUG
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_mesa_printf("--- glLoadProgramNV result ---\n");
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_mesa_printf("--- glLoadProgramNV result ---\n");
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_mesa_print_nv_vertex_program(program);
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_mesa_print_nv_vertex_program(program);
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_mesa_printf("------------------------------\n");
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_mesa_printf("------------------------------\n");
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@@ -1394,15 +1394,12 @@ PrintDstReg(const struct vp_dst_register *dst)
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/**
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/**
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* Print (unparse) the given vertex program. Just for debugging.
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* Print a single NVIDIA vertex program instruction.
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*/
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*/
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void
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void
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_mesa_print_nv_vertex_program(const struct vertex_program *program)
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_mesa_print_nv_vertex_instruction(const struct vp_instruction *inst)
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{
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{
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const struct vp_instruction *inst;
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switch (inst->Opcode) {
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for (inst = program->Instructions; ; inst++) {
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switch (inst->Opcode) {
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case VP_OPCODE_MOV:
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case VP_OPCODE_MOV:
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case VP_OPCODE_LIT:
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case VP_OPCODE_LIT:
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case VP_OPCODE_RCP:
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case VP_OPCODE_RCP:
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@@ -1454,10 +1451,25 @@ _mesa_print_nv_vertex_program(const struct vertex_program *program)
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break;
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break;
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case VP_OPCODE_END:
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case VP_OPCODE_END:
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_mesa_printf("END\n");
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_mesa_printf("END\n");
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return;
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break;
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default:
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default:
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_mesa_printf("BAD INSTRUCTION\n");
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_mesa_printf("BAD INSTRUCTION\n");
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}
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}
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}
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/**
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* Print (unparse) the given vertex program. Just for debugging.
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*/
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void
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_mesa_print_nv_vertex_program(const struct vertex_program *program)
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{
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const struct vp_instruction *inst;
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for (inst = program->Instructions; ; inst++) {
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_mesa_print_nv_vertex_instruction(inst);
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if (inst->Opcode == VP_OPCODE_END)
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return;
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}
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}
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}
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}
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@@ -1,10 +1,10 @@
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/* $Id: nvvertparse.h,v 1.1 2003/01/14 04:55:46 brianp Exp $ */
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/* $Id: nvvertparse.h,v 1.2 2003/03/29 16:38:08 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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* Version: 5.1
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* Version: 5.1
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*
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*
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* copy of this software and associated documentation files (the "Software"),
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@@ -37,6 +37,8 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
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const GLubyte *str, GLsizei len,
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const GLubyte *str, GLsizei len,
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struct vertex_program *program);
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struct vertex_program *program);
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extern void
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_mesa_print_nv_vertex_instruction(const struct vp_instruction *inst);
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extern void
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extern void
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_mesa_print_nv_vertex_program(const struct vertex_program *program);
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_mesa_print_nv_vertex_program(const struct vertex_program *program);
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