glx: remove unused local var in determineTextureFormat()

This commit is contained in:
Brian Paul
2009-04-03 09:06:24 -06:00
parent 5c5d78e191
commit 29ae40f5dc

View File

@@ -194,7 +194,6 @@ determineTextureTarget(const int *attribs, int numAttribs)
static GLenum
determineTextureFormat(const int *attribs, int numAttribs)
{
GLenum target = 0;
int i;
for (i = 0; i < numAttribs; i++) {