Revert "radv: upload the PS epilog in the existing pipeline BO"
This is completely broken because the PS epilog has refcount and
radv_upload_shaders() updates its VA.
This reverts commit 7c34b31db2
.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18632>
This commit is contained in:

committed by
Marge Bot

parent
0fc38b358b
commit
299d294304
@@ -3108,14 +3108,8 @@ non_uniform_access_callback(const nir_src *src, void *_)
|
||||
VkResult
|
||||
radv_upload_shaders(struct radv_device *device, struct radv_pipeline *pipeline)
|
||||
{
|
||||
struct radv_shader_part *ps_epilog = NULL;
|
||||
uint32_t code_size = 0;
|
||||
|
||||
if (pipeline->type == RADV_PIPELINE_GRAPHICS) {
|
||||
struct radv_graphics_pipeline *graphics_pipeline = radv_pipeline_to_graphics(pipeline);
|
||||
ps_epilog = graphics_pipeline->ps_epilog;
|
||||
}
|
||||
|
||||
/* Compute the total code size. */
|
||||
for (int i = 0; i < MESA_VULKAN_SHADER_STAGES; i++) {
|
||||
struct radv_shader *shader = pipeline->shaders[i];
|
||||
@@ -3129,10 +3123,6 @@ radv_upload_shaders(struct radv_device *device, struct radv_pipeline *pipeline)
|
||||
code_size += align(pipeline->gs_copy_shader->code_size, RADV_SHADER_ALLOC_ALIGNMENT);
|
||||
}
|
||||
|
||||
if (ps_epilog) {
|
||||
code_size += align(ps_epilog->code_size, RADV_SHADER_ALLOC_ALIGNMENT);
|
||||
}
|
||||
|
||||
/* Allocate memory for all shader binaries. */
|
||||
pipeline->slab = radv_pipeline_slab_create(device, pipeline, code_size);
|
||||
if (!pipeline->slab)
|
||||
@@ -3166,15 +3156,6 @@ radv_upload_shaders(struct radv_device *device, struct radv_pipeline *pipeline)
|
||||
if (!radv_shader_binary_upload(device, pipeline->gs_copy_shader->binary,
|
||||
pipeline->gs_copy_shader, dest_ptr))
|
||||
return VK_ERROR_OUT_OF_HOST_MEMORY;
|
||||
|
||||
slab_offset += align(pipeline->gs_copy_shader->code_size, RADV_SHADER_ALLOC_ALIGNMENT);
|
||||
}
|
||||
|
||||
if (ps_epilog) {
|
||||
ps_epilog->va = slab_va + slab_offset;
|
||||
|
||||
void *dest_ptr = slab_ptr + slab_offset;
|
||||
radv_shader_part_binary_upload(ps_epilog->binary, dest_ptr);
|
||||
}
|
||||
|
||||
return VK_SUCCESS;
|
||||
|
Reference in New Issue
Block a user