Replace the _mesa_*printf() wrappers with the plain libc versions

This commit is contained in:
Kristian Høgsberg
2010-02-19 12:32:24 -05:00
parent 32f2fd1c5d
commit 298be2b028
99 changed files with 951 additions and 1032 deletions

View File

@@ -374,8 +374,8 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format,
}
if (texImage->Width < 1 || texImage->Height < 1) {
att_incomplete("teximage width/height=0");
_mesa_printf("texobj = %u\n", texObj->Name);
_mesa_printf("level = %d\n", att->TextureLevel);
printf("texobj = %u\n", texObj->Name);
printf("level = %d\n", att->TextureLevel);
att->Complete = GL_FALSE;
return;
}
@@ -2139,39 +2139,39 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
/* Debug code */
if (DEBUG_BLIT) {
_mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
" 0x%x, 0x%x)\n",
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter);
printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
" 0x%x, 0x%x)\n",
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
mask, filter);
if (colorReadRb) {
const struct gl_renderbuffer_attachment *att;
att = find_attachment(readFb, colorReadRb);
_mesa_printf(" Src FBO %u RB %u (%dx%d) ",
readFb->Name, colorReadRb->Name,
colorReadRb->Width, colorReadRb->Height);
printf(" Src FBO %u RB %u (%dx%d) ",
readFb->Name, colorReadRb->Name,
colorReadRb->Width, colorReadRb->Height);
if (att && att->Texture) {
_mesa_printf("Tex %u tgt 0x%x level %u face %u",
att->Texture->Name,
att->Texture->Target,
att->TextureLevel,
att->CubeMapFace);
printf("Tex %u tgt 0x%x level %u face %u",
att->Texture->Name,
att->Texture->Target,
att->TextureLevel,
att->CubeMapFace);
}
_mesa_printf("\n");
printf("\n");
att = find_attachment(drawFb, colorDrawRb);
_mesa_printf(" Dst FBO %u RB %u (%dx%d) ",
drawFb->Name, colorDrawRb->Name,
colorDrawRb->Width, colorDrawRb->Height);
printf(" Dst FBO %u RB %u (%dx%d) ",
drawFb->Name, colorDrawRb->Name,
colorDrawRb->Width, colorDrawRb->Height);
if (att && att->Texture) {
_mesa_printf("Tex %u tgt 0x%x level %u face %u",
att->Texture->Name,
att->Texture->Target,
att->TextureLevel,
att->CubeMapFace);
printf("Tex %u tgt 0x%x level %u face %u",
att->Texture->Name,
att->Texture->Target,
att->TextureLevel,
att->CubeMapFace);
}
_mesa_printf("\n");
printf("\n");
}
}